501 – 520 of 587 cards where the colors is W and the mana value = 2 and the card types include “creature”

Stonewise Fortifier (Journey into Nyx #27)

Stonewise Fortifier {1}{W}

Creature — Human Wizard

{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.

Ephara taught some mortals to feel every vein in marble as though it flows with their own blood.

2/2

Illustrated by Ryan Alexander Lee

Standard
Alchemy
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Stormfront Pegasus (Welcome Deck 2017 #5)

Stormfront Pegasus {1}{W}

Creature — Pegasus

Flying

Its hooves touch the earth only when a hero must rise.

2/1

Illustrated by rk post

Standard
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Story Seeker (Kaldheim #34)

Story Seeker {1}{W}

Creature — Dwarf Cleric

Lifelink

Dwarven skalds are the most renowned storytellers in all of Kaldheim. They travel across the realms, seeking out heroic deeds and chronicling them in epic sagas.

2/2

Illustrated by Svetlin Velinov

Standard
Alchemy
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Strict Proctor (Strixhaven: School of Mages #33)

Strict Proctor {1}{W}

Creature — Spirit Cleric

Flying

Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}.

“You might believe being dead for centuries has made me more lenient. I think you’ll find the opposite to be true.”

1/3

Illustrated by Jokubas Uogintas

Standard
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Sun-Blessed Guardian // Furnace-Blessed Conqueror (March of the Machine #38)
Sun-Blessed Guardian // Furnace-Blessed Conqueror (March of the Machine #38)

Sun-Blessed Guardian {1}{W}

Creature — Human Cleric

{5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)

Light glinted off the raised weapons of the Sun Empire, filling her with an unbreakable hope …

2/2

Furnace-Blessed Conqueror

Color Indicator: White and Red Creature — Phyrexian Cleric

Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that’s a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.

… but even the unbreakable can be reshaped.

3/3

Illustrated by Brian Valeza

Standard
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Suncleanser (Core Set 2019 #39)

Suncleanser {1}{W}

Creature — Human Cleric

When Suncleanser enters the battlefield, choose one —

• Remove all counters from target creature. It can’t have counters put on it for as long as Suncleanser remains on the battlefield.

• Target opponent loses all counters. That player can’t get counters for as long as Suncleanser remains on the battlefield.

1/4

Illustrated by Mark Zug

Standard
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Sungold Sentinel (Innistrad: Midnight Hunt #37)

Sungold Sentinel {1}{W}

Creature — Human Soldier

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.

Coven{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can’t be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

3/2

Illustrated by Marta Nael

Standard
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Sungrace Pegasus (Magic 2015 #38)

Sungrace Pegasus {1}{W}

Creature — Pegasus

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

The sacred feathers of the pegasus are said to have healing powers.

1/2

Illustrated by Phill Simmer

Standard
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Sunhome Stalwart (Ravnica: Clue Edition #73)

Sunhome Stalwart {1}{W}

Creature — Human Soldier

First strike

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

“Before I let you wield one of these, let’s see you dodge one!”

2/2

Watermark: Boros

Illustrated by Matt Stewart

Standard
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Sunlit Hoplite (Theros Beyond Death #273)

Sunlit Hoplite {1}{W}

Creature — Human Soldier

As long as it’s your turn, Sunlit Hoplite has first strike.

Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.

“Even in her absence, the light Elspeth kindled in our hearts never faltered.”

2/1

Illustrated by Tomasz Jedruszek

Standard
Alchemy
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Sunscape Familiar (Planeshift #17)

Sunscape Familiar {1}{W}

Creature — Wall

Defender (This creature can’t attack.)

Green spells and blue spells you cast cost {1} less to cast.

The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.

0/3

Illustrated by Brian Despain

Standard
Alchemy
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Sun Sentinel (Core Set 2019 #307)

Sun Sentinel {1}{W}

Creature — Human Soldier

Vigilance (Attacking doesn’t cause this creature to tap.)

Just as the sun rises at dawn and the days lengthen in the summer, the Sun Empire has awakened after long years of quiet.

2/2

Illustrated by James Ryman

Standard
Alchemy
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Sunspear Shikari (Commander Masters #62)

Sunspear Shikari {1}{W}

Creature — Cat Soldier

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

Raksha’s sudden departure split the leonin into two prides. The fight for survival reunited them.

2/2

Illustrated by Samuel Perin

Standard
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Sunstrike Legionnaire (Legions #22)

Sunstrike Legionnaire {1}{W}

Creature — Human Soldier

Sunstrike Legionnaire doesn’t untap during your untap step.

Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.

{T}: Tap target creature with mana value 3 or less.

1/2

Illustrated by Mark Zug

Standard
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Sustaining Spirit (Masters Edition II #36)

Sustaining Spirit {1}{W}

Creature — Angel Spirit

Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

“Faith is our greatest protector.”
—Halvor Arensson, Kjeldoran priest

0/3

Illustrated by Rebecca Guay

Part of the Reserved List

Standard
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Suture Priest (March of the Machine Commander #210)

Suture Priest {1}{W}

Creature — Phyrexian Cleric

Whenever another creature enters the battlefield under your control, you may gain 1 life.

Whenever a creature enters the battlefield under an opponent’s control, you may have that player lose 1 life.

1/1

Illustrated by Igor Kieryluk

Standard
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Suture Spirit (Eventide #16)

Suture Spirit {1}{W}

Creature — Spirit

Flying

{W/B}{W/B}{W/B}: Regenerate target creature.

Is her need to heal born out of compassion or penance?

1/1

Illustrated by Larry MacDougall

Standard
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Sword Dancer (Eighth Edition #53)

Sword Dancer {1}{W}

Creature — Human Rebel

{W}{W}: Target attacking creature gets -1/-0 until end of turn.

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

1/2

Illustrated by Roger Raupp

Standard
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Swordsworn Cavalier (March of the Machine #42)

Swordsworn Cavalier {1}{W}

Creature — Human Knight

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

The Royal Knights of Belenon are equally practiced in courtesy and combat.

3/1

Illustrated by Stella Spente

Standard
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Syndic of Tithes (Ravnica: Clue Edition #74)

Syndic of Tithes {1}{W}

Creature — Human Cleric

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

“Entrance is free. Donations are required.”
—Notice outside Vizkopa Bank

2/2

Watermark: Orzhov

Illustrated by Steve Prescott

Standard
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