Sungold Sentinel (Innistrad: Midnight Hunt #37)

Centinela de orosolar {1}{W}

Criatura — Soldado humano

Siempre que la Centinela de orosolar entre al campo de batalla o ataque, exilia hasta una carta objetivo de un cementerio.

Aquelarre — {1}{W}: Elige un color. La Centinela de orosolar gana la habilidad de antimaleficio contra ese color hasta el final del turno y no puede ser bloqueada por criaturas de ese color este turno. Activa esto solo si controlas tres o más criaturas con fuerzas distintas.

3/2

Illustrated by Marta Nael

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Centinela de orosolar:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers. (2021-09-24)
  • For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature. (2021-09-24)
  • Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases. (2021-09-24)