3241 – 3260 of 14,549 cards where it’s legal in Penny Dreadful

Dockside Chef (Kamigawa: Neon Dynasty #93)

Dockside Chef {B}

Enchantment Creature — Human Citizen

{1}{B}, Sacrifice an artifact or creature: Draw a card.

The squirming is how you know it’s fresh.

1/2

Illustrated by Steven Belledin

Standard
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Dodecapod (Dominaria Remastered #220)

Dodecapod {4}

Artifact Creature — Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

3/3

Illustrated by John Howe

Standard
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Dogged Hunter (Odyssey #20)

Dogged Hunter {2}{W}

Creature — Human Nomad

{T}: Destroy target creature token.

The relationship between hunter and hunted knows nothing of alliances.

1/1

Illustrated by rk post

Standard
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Dogged Pursuit (Kaldheim #85)

Dogged Pursuit {3}{B}

Enchantment

At the beginning of your end step, each opponent loses 1 life and you gain 1 life.

Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity.

DailyMTG Story Spotlight

Illustrated by Jason Rainville

Standard
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Dogpile (Ravnica Remastered #108)

Dogpile {3}{R}

Instant

Dogpile deals damage to any target equal to the number of attacking creatures you control.

Illustrated by Maxime Minard

Standard
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Dog Walker (Murders at Karlov Manor #197)

Dog Walker {R}{W}

Creature — Human Citizen

Vigilance

Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens.

3/1

Illustrated by Milivoj Ćeran

Standard
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Dokuchi Shadow-Walker (Kamigawa: Neon Dynasty #94)

Dokuchi Shadow-Walker {4}{B}{B}

Creature — Ogre Ninja

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Don’t fear the blade, fear the shadows.

5/5

Illustrated by Manuel Castañón

Standard
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Dokuchi Silencer (Kamigawa: Neon Dynasty #95)

Dokuchi Silencer {1}{B}

Creature — Human Ninja

Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

2/1

Illustrated by David Rapoza

Standard
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Dollhouse of Horrors (Innistrad: Crimson Vow #255)

Dollhouse of Horrors {5}

Artifact

{1}, {T}, Exile a creature card from your graveyard: Create a token that’s a copy of the exiled card, except it’s a 0/0 Construct artifact in addition to its other types and it has “This creature gets +1/+1 for each Construct you control.” It gains haste until end of turn. Activate only as a sorcery.

Illustrated by Muhammad Firdaus

Standard
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Dolmen Gate (Lorwyn #256)

Dolmen Gate {2}

Artifact

Prevent all combat damage that would be dealt to attacking creatures you control.

Lorwyn’s stones resonate with the place from which they were hewed. Though taken far, still they call to their home when silence is upon the land.

Illustrated by Richard Sardinha

Standard
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Domestication (Double Masters 2022 #47)

Domestication {2}{U}{U}

Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature’s power is 4 or greater, sacrifice Domestication.

Illustrated by Jesper Ejsing

Standard
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Dominaria's Judgment (Planeshift #4)

Dominaria's Judgment {2}{W}

Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Illustrated by John Avon

Standard
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Dominating Licid (Exodus #30)

Dominating Licid {1}{U}{U}

Creature — Licid

{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.

You control enchanted creature.

1/1

Illustrated by Heather Hudson

Part of the Reserved List

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Dominating Vampire (Innistrad: Crimson Vow #154)

Dominating Vampire {1}{R}{R}

Creature — Vampire

When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

“You can join me or feed me. Choose fast.”

3/3

Illustrated by PINDURSKI

Standard
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Dominator Drone (Battle for Zendikar #92)

Dominator Drone {2}{B}

Creature — Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

3/2

Illustrated by James Zapata

Standard
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Domineer (Mirrodin #33)

Domineer {1}{U}{U}

Enchantment — Aura

Enchant artifact creature

You control enchanted artifact creature.

Since they haven’t seen their original master for millennia, golems are eager to take orders from anyone.

Illustrated by Jon Foster

Standard
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Dominus of Fealty (Commander 2011 #194)

Dominus of Fealty {U/R}{U/R}{U/R}{U/R}{U/R}

Creature — Spirit Avatar

Flying

At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

“Nothing is truly your own. It is his, whether you know it or not.”
The Seer’s Parables

4/4

Illustrated by Kev Walker

Standard
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Domri, Anarch of Bolas (War of the Spark #191)

Domri, Anarch of Bolas {1}{R}{G}

Legendary Planeswalker — Domri

Creatures you control get +1/+0.

+1: Add {R} or {G}. Creature spells you cast this turn can’t be countered.

−2: Target creature you control fights target creature you don’t control.

Loyalty: 3

Illustrated by Raymond Swanland

Standard
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Domri, Chaos Bringer (Ravnica Allegiance #166)

Domri, Chaos Bringer {2}{R}{G}

Legendary Planeswalker — Domri

+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)

−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

−8: You get an emblem with “At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.”

Loyalty: 5

Illustrated by Zack Stella

Standard
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Domri, City Smasher (Ravnica Allegiance #269)

Domri, City Smasher {4}{R}{G}

Legendary Planeswalker — Domri

+2: Creatures you control get +1/+1 and gain haste until end of turn.

−3: Domri, City Smasher deals 3 damage to any target.

−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

Loyalty: 4

Illustrated by Eric Deschamps

Standard
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