Château Garenbrig
Terrain
Le Château Garenbrig arrive sur le champ de bataille engagé à moins que vous ne contrôliez une forêt.
{T} : Ajoutez {G}.
{2}{G}{G}, {T} : Ajoutez six {G}. Ne dépensez ce mana que pour lancer des sorts de créature ou activer des capacités de créature.
Sans la force de Garenbrig, le royaume succomberait aux friches.
Illustrated by Adam Paquette
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
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Notes and Rules Information for Château Garenbrig:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The mana generated by Castle Garenbrig's last ability can't be spent to activate abilities of creature cards that aren't on the battlefield. (2019-10-04)
- Once the common lands (such as Mystic Sanctuary) enter the battlefield tapped, there's no way to untap them with a spell or ability to make their last ability trigger. (2019-10-04)
- Although the common lands have basic land types, they aren't basic lands. (2019-10-04)