10681 – 10700 of 11,512 cards where the card is available on Arena
Unlicensed Hearse {2}
Artifact — Vehicle
{T}: Exile up to two target cards from a single graveyard.
Unlicensed Hearse’s power and toughness are each equal to the number of cards exiled with it.
Crew 2
Illustrated by Chris Seaman
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unlikely Aid {1}{B}
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
“I appreciate you not letting me fall to my death in the acid bogs. Now, can you let me down?”
Illustrated by Randy Vargas
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unlucky Drop {3}{U}
Instant
Target artifact or creature’s owner puts it on the top or bottom of their library.
“First rule down here is the same as it is on the water: always double-check your knots.”
—Captain Lannery Storm
Illustrated by Patrik Hell
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unlucky Witness {R}
Creature — Human Citizen
When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
The guard took a midnight shift to earn a promotion. Unfortunately, so did the assassin.
Illustrated by Tyler Walpole
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unmoored Ego {1}{U}{B}
Sorcery
Choose a card name. Search target opponent’s graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
A well-chosen word can restore a mind or snap its tethers.
Watermark: Dimir
Illustrated by Volkan Baǵa
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unnatural Growth {1}{G}{G}{G}{G}
Enchantment
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
With the cycles of day and night unspooled, the twisted sway of the moon only grew. And grew.
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unnatural Moonrise {R}{G}
Sorcery
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and “Whenever this creature deals combat damage to a player, draw a card.”
Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
DailyMTG Story Spotlight
Illustrated by Ryan Pancoast
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unnatural Restoration {1}{G}
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
“If you don’t reassemble me immediately, the Mother of Machines will notice my absence, and this entire layer will face her wrath!”
Illustrated by Jeremy Wilson
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unnerving Grasp {2}{U}
Sorcery
Return up to one target nonland permanent to its owner’s hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)
Illustrated by Jeremy Wilson
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Unnerving Grasp, DSK #80 |
Manifest, TDSK #18 |
Prints | USD | EUR | TIX |
---|---|---|---|
Duskmourn: House of Horror | $0.13 | €0.10 | 0.01 |
Unpredictable Cyclone {3}{R}{R}
Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren’t cast this way on the bottom of your library in a random order.
Cycling {2} ({2}, Discard this card: Draw a card.)
Illustrated by Noah Bradley
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unquenchable Thirst {1}{U}
Enchantment — Aura
Enchant creature
When Unquenchable Thirst enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Illustrated by Jeremy Wilson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unruly Catapult {2}{R}
Artifact Creature — Construct
Defender
{T}: Unruly Catapult deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Unruly Catapult.
An autonomous, self-loading catapult had seemed like such a good idea.
Illustrated by Vincent Christiaens
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unruly Mob {1}{W}
Creature — Human
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
“We survived the Travails! Killer angels! Horrors from beyond the moon! Now some big werewolves think they can scare us? Let ‘em try.”
Illustrated by Ryan Pancoast
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unscrupulous Agent {1}{B}
Creature — Elf Detective
When Unscrupulous Agent enters, target opponent exiles a card from their hand.
Obtaining evidence through the “proper” channels can take weeks of paperwork. Sometimes justice just can’t wait.
Illustrated by Michal Ivan
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unscrupulous Contractor {2}{B}
Creature — Human Assassin
When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.
Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Illustrated by Mila Pesic
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Unscrupulous Contractor, OTJ #112 |
Plot Card, TOTJ #20 |
Prints | USD | EUR | TIX |
---|---|---|---|
Outlaws of Thunder Junction | $0.07 | €0.05 | 0.03 |
Unseal the Necropolis {2}{B}
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
On Amonkhet, Phyrexia found a ready-made army of horrors waiting for a new master.
Illustrated by Isis
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unsettling Twins {3}{W}
Creature — Human
When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)
“Come play with us.”
Illustrated by Lauren K. Cannon
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Unsettling Twins, DSK #38 |
Manifest, TDSK #18 |
Prints | USD | EUR | TIX |
---|---|---|---|
Duskmourn: House of Horror | $0.11 | €0.06 | 0.01 |
Unstable Amulet {1}{R}
Artifact
When Unstable Amulet enters, you get {E}{E} (two energy counters).
Whenever you cast a spell from anywhere other than your hand, Unstable Amulet deals 1 damage to each opponent.
{T}, Pay {E}{E}: Exile the top card of your library. You may play it until you exile another card with Unstable Amulet.
Illustrated by José Parodi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Energy Reserve Card, TMH3 #36 |
Unstable Amulet, MH3 #514 |
Prints | USD | EUR | TIX |
---|---|---|---|
Modern Horizons 3 #142 | $0.14 | €0.27 | 0.03 |
Modern Horizons 3 #421 | $0.48 | 0.20 | |
Modern Horizons 3 #514 | ✶ $5.44 | ||
View all prints → |
Unstable Glyphbridge {3}{W}{W}
Artifact
When Unstable Glyphbridge enters, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)
Sandswirl Wanderglyph
Color Indicator: White Artifact Creature — Golem
Flying
Whenever an opponent casts a spell during their turn, they can’t attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can’t cast spells.
Illustrated by Bastien Grivet
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unstable Obelisk {3}
Artifact
{T}: Add {C}.
{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
Its collapse is like the lashing out of a long-dead civilization that resents being forgotten.
Illustrated by William Wu
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal