Catapulte indocile {2}{R}
Créature-artefact — construction
Défenseur
{T} : La Catapulte indocile inflige 1 blessure à chaque adversaire.
À chaque fois que vous lancez un sort d'éphémère ou de rituel, dégagez la Catapulte indocile.
Une catapulte à chargement autonome paraissait être une telle bonne idée au départ.
0/4
Illustrated by Vincent Christiaens
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Catapulte indocile:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Unruly Catapult's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2023-09-01)
- Players can cast spells and activate abilities (such as Unruly Catapult's own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does. (2023-09-01)
- In a Two-Headed Giant game, Unruly Catapult's activated ability causes the opposing team to lose 2 life. (2023-09-01)