41 – 60 of 287 cards where the set is “akh”

Angler Drake (Amonkhet #41)

Angler Drake {4}{U}{U}

Creature — Drake

Flying

When Angler Drake enters the battlefield, you may return target creature to its owner’s hand.

From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.

4/4

Illustrated by Svetlin Velinov

Standard
Alchemy
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Modern
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As Foretold (Amonkhet #42)

As Foretold {2}{U}

Enchantment

At the beginning of your upkeep, put a time counter on As Foretold.

Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.

Illustrated by Tommy Arnold

Standard
Alchemy
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Modern
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Aven Initiate (Amonkhet #43)

Aven Initiate {3}{U}

Creature — Bird Warrior

Flying

Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

3/2

Illustrated by Jakub Kasper

Standard
Alchemy
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Modern
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Cancel (Amonkhet #44)

Cancel {1}{U}{U}

Instant

Counter target spell.

“Let me try one of Kefnet’s puzzles. This one was too easy.”

Illustrated by Mathias Kollros

Standard
Alchemy
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Modern
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Cartouche of Knowledge (Amonkhet #45)

Cartouche of Knowledge {1}{U}

Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

Cartouches chronicle the initiates’ achievements in the trials.

Illustrated by Kieran Yanner

Standard
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Modern
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Censor (Amonkhet #46)

Censor {1}{U}

Instant

Counter target spell unless its controller pays {1}.

Cycling {U} ({U}, Discard this card: Draw a card.)

“Why so many questions?”
—Temmet, vizier of Naktamun

Illustrated by John Stanko

Standard
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Modern
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Compelling Argument (Amonkhet #47)

Compelling Argument {1}{U}

Sorcery

Target player mills five cards.

Cycling {U} ({U}, Discard this card: Draw a card.)

“How can there be doubt in the presence of such blessings?”
—Ukhat, vizier of initiation

Illustrated by Lucas Graciano

Standard
Alchemy
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Modern
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Cryptic Serpent (Amonkhet #48)

Cryptic Serpent {5}{U}{U}

Creature — Serpent

This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

It slithers through the senses, constricting consciousness and poisoning perceptions.

6/5

Illustrated by Lius Lasahido

Standard
Alchemy
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Modern
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Curator of Mysteries (Amonkhet #49)

Curator of Mysteries {2}{U}{U}

Creature — Sphinx

Flying

Whenever you cycle or discard another card, scry 1.

Cycling {U} ({U}, Discard this card: Draw a card.)

To consult a sphinx is a test in patience. Perhaps that’s the point.

4/4

Illustrated by Christine Choi

Standard
Alchemy
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Modern
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Decision Paralysis (Amonkhet #50)

Decision Paralysis {3}{U}

Instant

Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.

“Eyes see only what is possible. A trained mind can explore the impossible.”
—Kefnet, god of knowledge

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Drake Haven (Amonkhet #51)

Drake Haven {2}{U}

Enchantment

Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.

“If you want to truly test your survival skills, walk the Obelisk Path when the drakes are feeding.”
—Etha, initiate of Rhet crop

Illustrated by John Severin Brassell

Standard
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Modern
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Essence Scatter (Amonkhet #52)

Essence Scatter {1}{U}

Instant

Counter target creature spell.

Dependence on luck is anathema to Kefnet’s rigorous studies. Those who hope to escape his maze by chance never succeed.

Illustrated by Josh Hass

Standard
Alchemy
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Modern
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Floodwaters (Amonkhet #53)

Floodwaters {4}{U}{U}

Sorcery

Return up to two target creatures to their owners’ hands.

Cycling {2} ({2}, Discard this card: Draw a card.)

“It usually appears placid, but don’t be fooled. The Luxa River is a snake, and it can swallow you whole.”
—Neponem, vizier of Kefnet

Illustrated by Jung Park

Standard
Alchemy
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Modern
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Galestrike (Amonkhet #54)

Galestrike {2}{U}

Instant

Return target tapped creature to its owner’s hand.

Draw a card.

Strong wings make strong winds.

Illustrated by Mike Bierek

Standard
Alchemy
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Modern
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Glyph Keeper (Amonkhet #55)

Glyph Keeper {3}{U}{U}

Creature — Sphinx

Flying

Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)

5/3

Illustrated by Chris Rahn

Standard
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Modern
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Hekma Sentinels (Amonkhet #56)

Hekma Sentinels {2}{U}

Creature — Human Cleric

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

“The God-Pharaoh created the Hekma to protect us from the horrors beyond and to surround us in his love.”

2/3

Illustrated by James Ryman

Standard
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Modern
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Hieroglyphic Illumination (Amonkhet #57)

Hieroglyphic Illumination {3}{U}

Instant

Draw two cards.

Cycling {U} ({U}, Discard this card: Draw a card.)

“The answers are here. This is the way through the trial.”

Illustrated by Raoul Vitale

Standard
Alchemy
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Modern
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Illusory Wrappings (Amonkhet #58)

Illusory Wrappings {2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

“No amount of strength can help you overcome my trial. You must be ready to forgo your body and favor your mind.”
—Kefnet, god of knowledge

Illustrated by Deruchenko Alexander

Standard
Alchemy
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Kefnet the Mindful (Amonkhet #59)

Kefnet the Mindful {2}{U}

Legendary Creature — God

Flying, indestructible

Kefnet the Mindful can’t attack or block unless you have seven or more cards in hand.

{3}{U}: Draw a card, then you may return a land you control to its owner’s hand.

5/5

Illustrated by Chase Stone

Standard
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Labyrinth Guardian (Amonkhet #60)

Labyrinth Guardian {1}{U}

Creature — Illusion Warrior

When Labyrinth Guardian becomes the target of a spell, sacrifice it.

Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

2/3

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Penny