141 – 160 of 167 cards where the set is “wth”

Striped Bears (Weatherlight #140)

Striped Bears {3}{G}

Creature — Bear

When Striped Bears enters the battlefield, draw a card.

“The bear is never cautious—which is why it wasn’t born a human.”
—Mirri of the Weatherlight

2/2

Illustrated by Una Fricker

Standard
Alchemy
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Modern
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Sylvan Hierophant (Weatherlight #141)

Sylvan Hierophant {1}{G}

Creature — Human Cleric

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

1/2

Illustrated by Brian Durfee

Standard
Alchemy
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Modern
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Tariff (Weatherlight #28)

Tariff {1}{W}

Sorcery

Each player sacrifices the creature they control with the highest mana value unless they pay that creature’s mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.

Illustrated by Kev Walker

Standard
Alchemy
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Teferi's Veil (Weatherlight #53)

Teferi's Veil {1}{U}

Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it’s phased out, it’s treated as though it doesn’t exist. It phases in before you untap during your next untap step.)

“I don’t like to speak ill of ‘walkers … but just what did Teferi think he was doing?”
—Ertai, wizard adept

Illustrated by Brom

Standard
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Tendrils of Despair (Weatherlight #83)

Tendrils of Despair {B}

Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Target opponent discards two cards.

“Because I am incapable of tears does not mean I have no need to shed them.”
—Karn, silver golem

Illustrated by John Coulthart

Standard
Alchemy
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Modern
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Thran Forge (Weatherlight #159)

Thran Forge {3}

Artifact

{2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

“This will work,” Gerrard called to the elves as he used the forge to strengthen the aboroth, “but if it doesn’t, we won’t survive to care.”

Illustrated by Mark Poole

Standard
Alchemy
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Modern
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Thran Tome (Weatherlight #160)

Thran Tome {4}

Artifact

{5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.

Every line holds a tale, and between lie a thousand more.

Illustrated by Donato Giancola

Part of the Reserved List

Standard
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Thunderbolt (Weatherlight #115)

Thunderbolt {1}{R}

Instant

Choose one —

• Thunderbolt deals 3 damage to target player or planeswalker.

• Thunderbolt deals 4 damage to target creature with flying.

“Most wizards consider a thunderbolt to be a proper retort.”
—Ertai, wizard adept

Illustrated by Dylan Martens

Standard
Alchemy
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Thundermare (Weatherlight #116)

Thundermare {5}{R}

Creature — Elemental Horse

Haste (This creature can attack and {T} as soon as it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.

Its hooves strike lightning and the thunder follows quickly after.

5/5

Illustrated by Bob Eggleton

Standard
Alchemy
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Modern
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Timid Drake (Weatherlight #54)

Timid Drake {2}{U}

Creature — Drake

Flying

When another creature enters the battlefield, return Timid Drake to its owner’s hand.

“I sneezed, and it bolted.”
—Gerrard of the Weatherlight

3/3

Illustrated by Mike Dringenberg

Standard
Alchemy
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Modern
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Tolarian Drake (Weatherlight #55)

Tolarian Drake {2}{U}

Creature — Drake

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)

Many have been lost just in staring at its wings. What’s seen differs from account to account, but madness is always part of the story.

2/4

Illustrated by Mark Harrison

Standard
Alchemy
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Modern
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Tolarian Entrancer (Weatherlight #56)

Tolarian Entrancer {1}{U}

Creature — Human Wizard

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

“Why should I boast? The bards will do it for me—and with music.”
—Ertai, wizard adept

1/1

Illustrated by Bryan Talbot

Part of the Reserved List

Standard
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Modern
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Tolarian Serpent (Weatherlight #57)

Tolarian Serpent {5}{U}{U}

Creature — Serpent

At the beginning of your upkeep, mill seven cards.

“When the fishtails’ threats of magic didn’t move me, they set their pet on us.”
—Tahngarth of the Weatherlight

7/7

Illustrated by Stuart Griffin

Part of the Reserved List

Standard
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Touchstone (Weatherlight #161)

Touchstone {2}

Artifact

{T}: Tap target artifact you don’t control.

“One touch to the stone and the sidar’s son turned me from stalwart to statue.”
—Karn, silver golem

Illustrated by George Pratt

Standard
Alchemy
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Modern
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Tranquil Grove (Weatherlight #142)

Tranquil Grove {1}{G}

Enchantment

{1}{G}{G}: Destroy all other enchantments.

“Even the fiercest storm has a peaceful eye.”
—Hanna, Weatherlight navigator

Illustrated by Dylan Martens

Standard
Alchemy
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Modern
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Uktabi Efreet (Weatherlight #143)

Uktabi Efreet {2}{G}{G}

Creature — Efreet

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

“The Uktabi efreet and I have something in common: both of our mothers wanted to give us back.”
—Mirri of the Weatherlight

5/4

Illustrated by Alan Rabinowitz

Standard
Alchemy
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Modern
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Urborg Justice (Weatherlight #84)

Urborg Justice {B}{B}

Instant

Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.

“It is a narrow line between justice and vengeance.”
—Crovax

Illustrated by Gary Leach

Part of the Reserved List

Standard
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Modern
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Urborg Stalker (Weatherlight #85)

Urborg Stalker {3}{B}

Creature — Horror

At the beginning of each player’s upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.

“May you be a stalker’s dream.”
—Urborg curse

2/4

Illustrated by Cliff Nielsen

Part of the Reserved List

Standard
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Veteran Explorer (Weatherlight #144)

Veteran Explorer {G}

Creature — Human Soldier Scout

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

1/1

Illustrated by David A. Cherry

Standard
Alchemy
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Modern
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Vitalize (Weatherlight #145)

Vitalize {G}

Instant

Untap all creatures you control.

“After waking to the magic of Llanowar, no dreams can compare.”
—Mirri of the Weatherlight

Illustrated by Pete Venters

Standard
Alchemy
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Modern
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Timeless
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Penny