Waffenständer {4}
Artefakt
Der Waffenständer kommt mit drei +1/+1-Marken ins Spiel.
{T}: Bewege eine +1/+1-Marke vom Waffenständer auf eine Kreatur deiner Wahl. Aktiviere diese Fähigkeit nur zu einem Zeitpunkt, zu dem du auch eine Hexerei wirken könntest.
Im Feuerhof bleibt keine Waffe lange unbenutzt.
Illustrated by Joe Slucher
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Waffenständer:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature. (2019-10-04)
- Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything. (2019-10-04)
- If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack. (2019-10-04)