Heartseeker {4}
Artifact — Equipment
Equipped creature gets +2/+1 and has “{T}, Unattach Heartseeker: Destroy target creature.”
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Illustrated by Michael Sutfin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Heartseeker:
- Heartseeker grants an ability to the equipped creature. The ability can target a creature with protection from artifacts (unless the equipped creature is an artifact creature). (2004-12-01)
- The equipped creature’s controller chooses whether or not to activate the activated ability. It doesn’t matter who controls Heartseeker. (2004-12-01)
- “Unattach Heartseeker” means just that — Heartseeker moves off the creature it was equipping and remains on the battlefield. (2004-12-01)