61 – 80 of 432 cards where the mana cost is greater than or equal to {G}{U}

Brokkos, Apex of Forever (Ikoria: Lair of Behemoths #179)

Brokkos, Apex of Forever {2}{B}{G}{U}

Legendary Creature — Nightmare Beast Elemental

Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.

6/6

Illustrated by Filip Burburan

Standard
Alchemy
Pioneer
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Child of Alara (Double Masters 2022 #192)

Child of Alara {W}{U}{B}{R}{G}

Legendary Creature — Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can’t be regenerated.

The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.

6/6

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
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Chromanticore (Dominaria United Commander #146)

Chromanticore {W}{U}{B}{R}{G}

Enchantment Creature — Manticore

Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

4/4

Illustrated by Min Yum

Standard
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Chulane, Teller of Tales (Murders at Karlov Manor Commander #202)

Chulane, Teller of Tales {2}{G}{W}{U}

Legendary Creature — Human Druid

Vigilance

Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.

{3}, {T}: Return target creature you control to its owner’s hand.

2/4

Illustrated by Victor Adame Minguez

Standard
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Círdan the Shipwright (Tales of Middle-earth Commander #50)

Círdan the Shipwright {3}{G}{U}

Legendary Creature — Elf Noble

Vigilance

Secret council — Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

3/4

Illustrated by Filipe Pagliuso

Standard
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Clarion Ultimatum (Shards of Alara #163)

Clarion Ultimatum {G}{G}{W}{W}{W}{U}{U}

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

Be worthy of a single blessing, and many more will follow.

Illustrated by Michael Komarck

Standard
Alchemy
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Coalition Victory (Time Spiral Timeshifted #91)

Coalition Victory {3}{W}{U}{B}{R}{G}

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

“You can build a perfect machine out of imperfect parts.”
—Urza

Illustrated by Eric Peterson

Standard
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Coiling Oracle (Ravnica Remastered #172)

Coiling Oracle {G}{U}

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1

Watermark: Simic

Illustrated by Mark Zug

Standard
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Colossal Skyturtle (Kamigawa: Neon Dynasty #216)

Colossal Skyturtle {4}{G}{G}{U}

Enchantment Creature — Turtle

Flying, ward {2}

Channel{2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand.

Channel{1}{U}, Discard Colossal Skyturtle: Return target creature to its owner’s hand.

6/5

Illustrated by Nicholas Gregory

Standard
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Combine Chrysalis (March of the Machine Commander #319)

Combine Chrysalis {G}{U}

Artifact

Creature tokens you control have flying.

{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.

“What do you want to be, now that you’re grown up?”
—Yolov, Simic bioengineer

Illustrated by Hector Ortiz

Standard
Alchemy
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Combine Guildmage (Ravnica Allegiance #163)

Combine Guildmage {G}{U}

Creature — Merfolk Wizard

{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

2/2

Watermark: Simic

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Conflux (Masters 25 #202)

Conflux {3}{W}{U}{B}{R}{G}

Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

After years of world-bending machinations, Bolas’s triumph is at hand.

Watermark: Set Symbol

Illustrated by Karl Kopinski

Standard
Alchemy
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Contagion Dispenser (Alchemy: Phyrexia #19)
Spellbook

Contagion Dispenser {2}{G}{U}

Artifact

When Contagion Dispenser enters the battlefield, proliferate.

Whenever you proliferate during your turn, draft a card from Contagion Dispenser’s spellbook. This ability triggers only once each turn.

Illustrated by Bruce Brenneise

Standard
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Croaking Counterpart (Innistrad: Midnight Hunt #215)

Croaking Counterpart {1}{G}{U}

Sorcery

Create a token that’s a copy of target non-Frog creature, except it’s a 1/1 green Frog.

Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Frog is the sincerest form of flattery.

Illustrated by Yeong-Hao Han

Standard
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Cromat (Apocalypse #94)

Cromat {W}{U}{B}{R}{G}

Legendary Creature — Illusion

{W}{B}: Destroy target creature blocking or blocked by Cromat.

{U}{R}: Cromat gains flying until end of turn.

{B}{G}: Regenerate Cromat.

{R}{W}: Cromat gets +1/+1 until end of turn.

{G}{U}: Put Cromat on top of its owner’s library.

5/5

Illustrated by Donato Giancola

Standard
Alchemy
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Cytoshape (Dissension #108)

Cytoshape {1}{G}{U}

Instant

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

“Though highly effective at reshaping flesh, these specially bred cytoplasts leave the subject reeking of omnibian mucus.”
—Simic research notes

Watermark: Simic

Illustrated by Alan Pollack

Standard
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Damia, Sage of Stone (Commander Anthology Volume II #2)

Damia, Sage of Stone {4}{B}{G}{U}

Legendary Creature — Gorgon Wizard

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Ask your query and be on your way. Just don’t look her in the eye.

4/4

Illustrated by Steve Argyle

Standard
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Decisive Denial (Strixhaven: School of Mages #177)

Decisive Denial {G}{U}

Instant

Choose one —

• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

• Counter target noncreature spell unless its controller pays {3}.

“I’ve heard enough.”

Watermark: Quandrix

Illustrated by Lorenzo Mastroianni

Standard
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Deepfathom Echo (The Lost Caverns of Ixalan #228)

Deepfathom Echo {2}{G}{U}

Creature — Merfolk Spirit

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4/4

Illustrated by Matt Stewart

Standard
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Derevi, Empyrial Tactician (Commander Anthology #176)

Derevi, Empyrial Tactician {G}{W}{U}

Legendary Creature — Bird Wizard

Flying

Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.

{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.

2/3

Illustrated by Michael Komarck

Standard
Alchemy
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