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21 – 34 of 34 cards where the text includes “creatures you control” and the text includes “deathtouch”

Paragon of Open Graves (Magic 2015 #111)

Paragon of Open Graves {3}{B}

Creature — Skeleton Warrior

Other black creatures you control get +1/+1.

{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

2/2

Illustrated by Min Yum

Standard
Alchemy
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Modern
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Printlifter Ooze (Murders at Karlov Manor Commander #40)

Printlifter Ooze {1}{G}

Creature — Ooze

Deathtouch

Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise {3}{G}

2/2

Illustrated by David Szabo

Standard
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Questing Beast (Throne of Eldraine #171)

Questing Beast {2}{G}{G}

Legendary Creature — Beast

Vigilance, deathtouch, haste

Questing Beast can’t be blocked by creatures with power 2 or less.

Combat damage that would be dealt by creatures you control can’t be prevented.

Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

4/4

Illustrated by Igor Kieryluk

Standard
Alchemy
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Ready // Willing (Dragon's Maze #132)

Ready {1}{G}{W}

Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Willing {1}{W}{B}

Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Selesnya & Orzhov

Illustrated by Zoltan Boros

Standard
Alchemy
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Modern
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Saryth, the Viper's Fang (Murders at Karlov Manor Commander #185)

Saryth, the Viper's Fang {2}{G}{G}

Legendary Creature — Human Warlock

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

{1}, {T}: Untap another target creature or land you control.

3/4

Illustrated by Igor Kieryluk

Standard
Alchemy
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Modern
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Topaz Dragon // Entropic Cloud (Commander Legends: Battle for Baldur's Gate #153)

Topaz Dragon {4}{B}{B}

Creature — Dragon

Flying, deathtouch

What its gaze doesn’t wither, its breath surely will.

4/4

Entropic Cloud {1}{B}

Instant — Adventure

Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Jamroz Gary

Standard
Alchemy
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Modern
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Undercity Uprising (Guilds of Ravnica #210)

Undercity Uprising {2}{B}{G}

Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

“Now it’s your turn to hide.”
—Vraska

Watermark: Golgari

Illustrated by Magali Villeneuve

Standard
Alchemy
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Vault of the Archangel (Outlaws of Thunder Junction Commander #339)

Vault of the Archangel

Land

{T}: Add {C}.

{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

“For centuries my creation kept this world in balance. Now only her shadow remains.”
—Sorin Markov

Illustrated by John Avon

Standard
Alchemy
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Modern
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Venom Connoisseur (Streets of New Capenna #161)

Venom Connoisseur {1}{G}

Creature — Human Druid

Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

2/2

Watermark: Cabaretti

Illustrated by Marta Nael

Standard
Alchemy
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Modern
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Venom Sliver (Commander Masters #914)

Venom Sliver {1}{G}

Creature — Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

The venom softens tissue and liquefies internal organs, allowing the slivers to feed freely without wasting time chewing.

1/1

Illustrated by Uriah Voth

Standard
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Vraska, Scheming Gorgon (Rivals of Ixalan #197)

Vraska, Scheming Gorgon {4}{B}{B}

Legendary Planeswalker — Vraska

+2: Creatures you control get +1/+0 until end of turn.

−3: Destroy target creature.

−10: Until end of turn, creatures you control gain deathtouch and “Whenever this creature deals damage to an opponent, that player loses the game.”

Loyalty: 5

Illustrated by Grzegorz Rutkowski

Standard
Alchemy
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Modern
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Wispdrinker Vampire (Murders at Karlov Manor #243)

Wispdrinker Vampire {2}{W}{B}

Creature — Vampire Rogue

Flying

Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

{5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

2/4

Illustrated by Zara Alfonso

Standard
Alchemy
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Modern
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Zagras, Thief of Heartbeats (Zendikar Rising #241)

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature — Vampire Rogue

This spell costs {1} less to cast for each creature in your party.

Flying, deathtouch, haste

Other creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

4/4

Illustrated by Anna Steinbauer

Standard
Alchemy
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Zur, Eternal Schemer (Dominaria United #228)

Zur, Eternal Schemer {W}{U}{B}

Legendary Creature — Human Wizard

Flying

Enchantment creatures you control have deathtouch, lifelink, and hexproof.

{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

1/4

Illustrated by Jesper Ejsing

Standard
Alchemy
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Modern
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The arc of my blade has carved a path of light to the end of these results.

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