Wispdrinker Vampire (Murders at Karlov Manor #243)

饮灵吸血鬼 {2}{W}{B}

生物 — 吸血鬼/浪客

飞行

每当另一个力量等于或小于2的生物在你操控下进战场时,每位对手各失去1点生命且你获得1点生命。

{5}{W}{B}:由你操控且力量等于或小于2的生物获得死触与系命异能直到回合结束。

2/4

Illustrated by Zara Alfonso

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 饮灵吸血鬼:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Wispdrinker Vampire’s triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you’ll still gain 1 life. (2024-02-02)
  • Wispdrinker Vampire’s activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get deathtouch or lifelink. (2024-02-02)