饮灵吸血鬼 {2}{W}{B}
生物 — 吸血鬼/浪客
飞行
每当另一个力量等于或小于2的生物在你操控下进战场时,每位对手各失去1点生命且你获得1点生命。
{5}{W}{B}:由你操控且力量等于或小于2的生物获得死触与系命异能直到回合结束。
2/4
Illustrated by Zara Alfonso
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 饮灵吸血鬼:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Wispdrinker Vampire’s triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you’ll still gain 1 life. (2024-02-02)
- Wispdrinker Vampire’s activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get deathtouch or lifelink. (2024-02-02)