26781 – 26800 of 27,134 cards where it’s legal in Legacy
Wormwood Treefolk {3}{G}{G}
Creature — Treefolk
{G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can’t be blocked as long as defending player controls a Forest.)
{B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can’t be blocked as long as defending player controls a Swamp.)
Illustrated by Jesper Myrfors
Part of the Reserved List
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Worn Powerstone {3}
Artifact
Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}.
Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.
Watermark: Set Symbol
Illustrated by Henry G. Higginbotham
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Worry Beads {3}
Artifact
At the beginning of each player’s upkeep, that player mills a card.
Illustrated by rk post
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Worship {3}{W}
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
“Believe in the ideal, not the idol.”
—Serra
Illustrated by Mark Zug
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Worst Fears {7}{B}
Sorcery
You control target player during that player’s next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
Elspeth feared that her trespass into Nyx would not go unanswered.
Illustrated by Eric Deschamps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wort, Boggart Auntie {2}{B}{R}
Legendary Creature — Goblin Shaman
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Auntie always knows which berries to lick, which kithkin to trick, and what to do when either goes wrong.
Illustrated by Larry MacDougall
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Worthy Cause {W}
Instant
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature’s toughness.
Illustrated by John Matson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Worthy Knight {1}{W}
Creature — Human Knight
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine.
Illustrated by Yongjae Choi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Human Token, TMOC #6 |
Worthy Knight, MOC #217 |
Wort, the Raidmother {4}{R/G}{R/G}
Legendary Creature — Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Illustrated by Dave Allsop
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Goblin Warrior Token, TC20 #17 |
Wort, the Raidmother, C20 #234 |
Prints | USD | EUR | TIX |
---|---|---|---|
Commander 2020 | $0.21 | €0.28 | |
Modern Masters 2017 | $0.28 | €0.16 | 0.02 |
Shadowmoor | $1.06 | €0.47 | 0.02 |
View all prints → |
Wose Pathfinder {1}{G}
Creature — Human Shaman
{T}: Add one mana of any color.
{6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn.
“Road is forgotten, but not by Wild Folk. Over hill and behind hill it lies still under grass and tree. Wild Folk will show you that road.”
Illustrated by Iga Oliwiak
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wound Reflection {5}{B}
Enchantment
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
The greater the suffering, the sweeter the taste.
Illustrated by Chris Seaman
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wrack with Madness {3}{R}
Sorcery
Target creature deals damage to itself equal to its power.
The skathul, spirits consumed by revenge, fester and seethe while looking for weak minds to assault.
Illustrated by Todd Lockwood
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wrangle {1}{R}
Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Gremlins are loyal to nothing but their next meal.
Illustrated by Jason Rainville
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wrangler of the Damned {3}{W}{U}
Creature — Human Soldier
Flash
At the beginning of your end step, if you haven’t cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.
“Unfinished business goes both ways, pal.”
Illustrated by Michal Ivan
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Wrangler of the Damned, OTJ #238 |
Spirit Token, TOTJ #5 |
Prints | USD | EUR | TIX |
---|---|---|---|
Outlaws of Thunder Junction | $0.03 | €0.04 | 0.02 |
Wrap in Flames {3}{R}
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can’t block this turn.
Bright flames quell the darkest nightmares.
Illustrated by Kari Christensen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wrap in Vigor {1}{G}
Instant
Regenerate each creature you control.
Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time.
Illustrated by John Donahue
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wrathful Raptors {4}{R}
Creature — Dinosaur
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn’t a Dinosaur.
They gulp down their prey on the run, claws dripping with blood as they hunt for their next meal.
Illustrated by April Prime
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wrathful Red Dragon {3}{R}{R}
Creature — Dragon
Flying
Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn’t a Dragon.
“We’ll put it all back! The gems, the gold, the chalice that would’ve looked great on my mantle; we’ll put everythi—”
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wrath of God {2}{W}{W}
Sorcery
Destroy all creatures. They can’t be regenerated.
Legend speaks of the lost coastal polis of Olantin, whose inhabitants’ hubris enraged the sun god Heliod.
Illustrated by Willian Murai
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wrath of Marit Lage {3}{U}{U}
Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don’t untap during their controllers’ untap steps.
“Marit Lage lies frozen in a glacier’s heart. Still her dreams take form in our world, stealing the heat from our souls.”
—Halvor Arenson, Kjeldoran priest
Illustrated by Matt Thompson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal