Domar {1}{R}
Feitiço
Ganhe o controle da criatura alvo com poder igual ou inferior a 4 até o final do turno. Desvire aquela criatura. Ela ganha ímpeto até o final do turno.
Os gremlins são leais apenas a sua próxima refeição.
Illustrated by Jason Rainville
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Domar:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Wrangle can target any creature with power 4 or less, even one that you already control or that is already untapped. (2017-02-09)
- If the target creature’s power becomes 5 or greater as you gain control of it (perhaps because an enchantment gives creatures you control +1/+1), Wrangle will continue to resolve as normal. The creature will still be untapped and gain haste until end of turn, and you’ll still control it until end of turn. (2017-02-09)