141 – 160 of 180 cards where the set is “dis”

Soulsworn Jury (Dissension #17)

Soulsworn Jury {2}{W}

Creature — Spirit

Defender (This creature can’t attack.)

{1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.

In death, as in life, they protect the Grand Arbiter from exposure to contrary points of view.

1/4

Watermark: Azorius

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
Alchemy
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Modern
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Spell Snare (Dissension #33)

Spell Snare {U}

Instant

Counter target spell with mana value 2.

Every culture has its unlucky numbers. In a city where you’re either alone, in a crowd, or being stabbed in the back, two is the worst number of all.

Illustrated by Hideaki Takamura

Standard
Alchemy
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Modern
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Sporeback Troll (Dissension #94)

Sporeback Troll {3}{G}

Creature — Troll Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{1}{G}: Regenerate target creature with a +1/+1 counter on it.

0/0

Watermark: Simic

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Modern
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Sprouting Phytohydra (Dissension #95)

Sprouting Phytohydra {4}{G}

Creature — Plant Hydra

Defender (This creature can’t attack.)

Whenever Sprouting Phytohydra is dealt damage, you may create a token that’s a copy of Sprouting Phytohydra.

A hydra tender’s problem isn’t having enough defenses but enough pots.

0/2

Illustrated by Heather Hudson

Standard
Alchemy
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Modern
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Squealing Devil (Dissension #72)

Squealing Devil {1}{R}

Creature — Devil

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.

When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.

2/1

Watermark: Rakdos

Illustrated by Matt Cavotta

Standard
Alchemy
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Modern
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Brawl
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Stalking Vengeance (Dissension #73)

Stalking Vengeance {5}{R}{R}

Creature — Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

5/5

Illustrated by Anthony S. Waters

Standard
Alchemy
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Modern
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Steeling Stance (Dissension #18)

Steeling Stance {1}{W}{W}

Instant

Creatures you control get +1/+1 until end of turn.

Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)

Watermark: Azorius

Illustrated by Randy Gallegos

Standard
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Modern
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Stoic Ephemera (Dissension #19)

Stoic Ephemera {2}{W}

Creature — Spirit

Defender (This creature can’t attack.)

Flying

When Stoic Ephemera blocks, sacrifice it at end of combat.

“Life is fleeting, and so is death. Only the oath is eternal.”

5/5

Illustrated by Randy Gallegos

Standard
Alchemy
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Modern
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Stomp and Howl (Dissension #96)

Stomp and Howl {2}{G}

Sorcery

Destroy target artifact and target enchantment.

“Mizzium may be impervious to fire, but obviously certain other things can … modify its form.”
—Ivos Koba, indrik handler

Illustrated by Carl Critchlow

Standard
Alchemy
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Modern
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Stormscale Anarch (Dissension #74)

Stormscale Anarch {2}{R}{R}

Creature — Viashino Shaman

{2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage instead.

2/2

Illustrated by Ralph Horsley

Standard
Alchemy
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Modern
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Street Savvy (Dissension #97)

Street Savvy {G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn’t have those abilities.

“It takes more than swift feet and dark shadows to slip by me unnoticed.”

Illustrated by Kev Walker

Standard
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Modern
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Supply // Demand (Dissension #157)

Supply {X}{G}{W}

Sorcery

Create X 1/1 green Saproling creature tokens.

Demand {1}{W}{U}

Sorcery

Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.

Watermark: Selesnya & Azorius

Illustrated by Daren Bader

Standard
Alchemy
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Modern
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Swift Silence (Dissension #132)

Swift Silence {2}{W}{U}{U}

Instant

Counter all other spells. Draw a card for each spell countered this way.

“This world may not know peace, but in my presence you will know quiet.”
—Augustin IV

Watermark: Azorius

Illustrated by Greg Staples

Standard
Alchemy
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Modern
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Taste for Mayhem (Dissension #75)

Taste for Mayhem {R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0.

Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

The taste of blood breaks down what little self-control the Rakdos possess.

Watermark: Rakdos

Illustrated by Greg Hildebrandt

Standard
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Modern
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Thrive (Dissension #98)

Thrive {X}{G}

Sorcery

Put a +1/+1 counter on each of X target creatures.

The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return.

Illustrated by Daren Bader

Standard
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Modern
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Tidespout Tyrant (Dissension #34)

Tidespout Tyrant {5}{U}{U}{U}

Creature — Djinn

Flying

Whenever you cast a spell, return target permanent to its owner’s hand.

He unmakes the world in his own image.

5/5

Illustrated by Dany Orizio

Standard
Alchemy
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Modern
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Transguild Courier (Dissension #168)

Transguild Courier {4}

Artifact Creature — Golem

Transguild Courier is all colors.

Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats.

3/3

Illustrated by John Avon

Standard
Alchemy
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Modern
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Trial // Error (Dissension #158)

Trial {W}{U}

Instant

Return all creatures blocking or blocked by target creature to their owner’s hand.

Error {U}{B}

Instant

Counter target multicolored spell.

Watermark: Azorius & Dimir

Illustrated by Ron Spears & Wayne Reynolds

Standard
Alchemy
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Modern
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Trygon Predator (Dissension #133)

Trygon Predator {1}{G}{U}

Creature — Beast

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

2/3

Watermark: Simic

Illustrated by Carl Critchlow

Standard
Alchemy
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Modern
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Twinstrike (Dissension #134)

Twinstrike {3}{B}{R}

Instant

Twinstrike deals 2 damage to each of two target creatures.

Hellbent — Destroy those creatures instead if you have no cards in hand.

They’re dying left and right.

Watermark: Rakdos

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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