81 – 100 of 124 cards where the artist name includes “rush”

Opal Guardian (Time Spiral #30)

Opal Guardian {W}{W}{W}

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

It was a moment in time, cast in stone—a moment whose time had come again.

Illustrated by Christopher Rush

Standard
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Order of the Ebon Hand (Fallen Empires #42b)

Order of the Ebon Hand {B}{B}

Creature — Cleric Knight

Protection from white

{B}: Order of the Ebon Hand gains first strike until end of turn.

{B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.

“There are intriguing similarities between the Order and Icatia’s Leitbur religion, suggesting the two had a common origin.”
Sarpadian Empires, vol. VI

2/1

Illustrated by Christopher Rush

Standard
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Overgrowth (Ninth Edition #262)

Overgrowth {2}{G}

Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Illustrated by Christopher Rush

Standard
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Powerleech (Antiquities #34)

Powerleech {G}{G}

Enchantment

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact’s ability without {T} in its activation cost, you gain 1 life.

The Forest of Argoth has developed a resistance to mechanical intrusion.

Illustrated by Christopher Rush

Part of the Reserved List

Standard
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Prophecy (Homelands #11)

Prophecy {W}

Sorcery

Reveal the top card of target opponent’s library. If it’s a land, you gain 1 life. Then that player shuffles.

Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Christopher Rush

Standard
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Radjan Spirit (Masters Edition IV #162)

Radjan Spirit {3}{G}

Creature — Spirit

{T}: Target creature loses flying until end of turn.

3/2

Illustrated by Christopher Rush

Standard
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Rakalite (Masters Edition IV #223)

Rakalite {6}

Artifact

{2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner’s hand at the beginning of the next end step.

Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.

Illustrated by Christopher Rush

Standard
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Rakdos Ickspitter (Dissension #128)

Rakdos Ickspitter {1}{B}{R}

Creature — Thrull

{T}: Rakdos Ickspitter deals 1 damage to target creature and that creature’s controller loses 1 life.

“Our thrulls dissolve from the inside out in a matter of days. Shoddy work, but they’re a scream while they last.”
—Uzric, Rakdos guildmage

1/1

Watermark: Rakdos

Illustrated by Christopher Rush

Standard
Alchemy
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Rashka the Slayer (Homelands #12)

Rashka the Slayer {3}{W}{W}

Legendary Creature — Human Archer

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

“Rarely be the prey so haughty as to hunt the hunter.”
—Baron Sengir

3/3

Illustrated by Christopher Rush

Standard
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Rathi Dragon (Tempest Remastered #150)

Rathi Dragon {2}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.

Wrap the flame as twine, Kingdoms will be thine.

5/5

Illustrated by Christopher Rush

Standard
Alchemy
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Relic Bind (Fourth Edition #97)

Relic Bind {2}{U}

Enchantment — Aura

Enchant artifact an opponent controls

Whenever enchanted artifact becomes tapped, choose one —

• Relic Bind deals 1 damage to target player or planeswalker.

• Target player gains 1 life.

Illustrated by Christopher Rush

Standard
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Reroute (Ravnica: City of Guilds #139)

Reroute {1}{R}

Instant

Change the target of target activated ability with a single target. (Mana abilities can’t be targeted.)

Draw a card.

Three hundred years of practice thwarted by an instant of mischief.

Illustrated by Christopher Rush

Standard
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Rod of Ruin (Classic Sixth Edition #309)

Rod of Ruin {4}

Artifact

{3}, {T}: Rod of Ruin deals 1 damage to any target.

Illustrated by Christopher Rush

Standard
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Rukh Egg (Arabian Nights #43)

Rukh Egg {3}{R}

Creature — Bird Egg

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

0/3

Illustrated by Christopher Rush

Standard
Alchemy
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Runesword (Chronicles #106)

Runesword {6}

Artifact

{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can’t be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Illustrated by Christopher Rush

Standard
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Safe Haven (Time Spiral Timeshifted #121)

Safe Haven

Land

{2}, {T}: Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner’s control.

Illustrated by Christopher Rush

Standard
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Seraph (Masters Edition #26)

Seraph {6}{W}

Creature — Angel

Flying

Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

4/4

Illustrated by Christopher Rush

Standard
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Shichifukujin Dragon (Celebration Cards #2)

Shichifukujin Dragon {6}{R}{R}{R}

Summon Dragon

When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.

{R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.

0/0

Illustrated by Christopher Rush

Standard
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Modern
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Snapping Drake (Starter 1999 #52)

Snapping Drake {3}{U}

Creature — Drake

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Drakes claim to be dragons—until the dragons show up.

3/2

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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Penny