21 – 40 of 128 cards where the artist name includes “rk post”

Coral Merfolk (Welcome Deck 2017 #8)

Coral Merfolk {1}{U}

Creature — Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

2/1

Illustrated by rk post

Standard
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Counterspell (Commander Masters #630)

Counterspell {U}{U}

Instant

Counter target spell.

“Nice spell you got there. Be a shame if something happened to it.”

Illustrated by rk post

Standard
Alchemy
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Modern
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Banned
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Covetous Dragon (Urza's Destiny #80)

Covetous Dragon {4}{R}

Creature — Dragon

Flying

When you control no artifacts, sacrifice Covetous Dragon.

Gatha survived as long as he did by giving all Keld’s predators exactly what they wanted.

6/5

Illustrated by rk post

Part of the Reserved List

Standard
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Damping Engine (Urza's Legacy #124)

Damping Engine {4}

Artifact

A player who controls more permanents than each other player can’t play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.

Illustrated by rk post

Standard
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Darkheart Sliver (Time Spiral Remastered #249)

Darkheart Sliver {B}{G}

Creature — Sliver

All Slivers have “Sacrifice this permanent: You gain 3 life.”

“At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us.”
—Merrik Aidar, Benalish patrol

2/2

Illustrated by rk post

Standard
Alchemy
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Modern
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Dawnstrider (Mercadian Masques #237)

Dawnstrider {1}{G}

Creature — Dryad Spellshaper

{G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.

Morning’s mists can hide many things.

1/1

Illustrated by rk post

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Death Match (Onslaught #136)

Death Match {3}{B}

Enchantment

Whenever a creature enters the battlefield, that creature’s controller may have target creature of their choice get -3/-3 until end of turn.

The Cabal breeds many things for the pit fights, but it never breeds compassion.

Illustrated by rk post

Standard
Alchemy
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Modern
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Defiling Tears (Invasion #99)

Defiling Tears {2}{B}

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains “{B}: Regenerate this creature.”

Serra’s living warriors looked on in horror. “Where is our Lady now?” they cried.

Illustrated by rk post

Standard
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Dogged Hunter (Odyssey #20)

Dogged Hunter {2}{W}

Creature — Human Nomad

{T}: Destroy target creature token.

The relationship between hunter and hunted knows nothing of alliances.

1/1

Illustrated by rk post

Standard
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Modern
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Double Cleave (Planechase #100)

Double Cleave {1}{R/W}

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

“When in doubt, kill ‘em twice.”

Illustrated by rk post

Standard
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Modern
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Dust Elemental (Planar Chaos #5)

Dust Elemental {2}{W}{W}

Creature — Elemental

Flash (You may cast this spell any time you could cast an instant.)

Flying; fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

When Dust Elemental enters the battlefield, return three creatures you control to their owner’s hand.

6/6

Illustrated by rk post

Standard
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Modern
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Emissary of Despair (Darksteel #42)

Emissary of Despair {1}{B}{B}

Creature — Spirit

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

2/1

Illustrated by rk post

Standard
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Modern
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Emissary of Hope (Darksteel #3)

Emissary of Hope {1}{W}{W}

Creature — Spirit

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

2/1

Illustrated by rk post

Standard
Alchemy
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Modern
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Encroach (Urza's Destiny #59)

Encroach {B}

Sorcery

Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.

“The rate of spread in this region is unacceptable. Start again.”
—Davvol, Evincar of Rath

Illustrated by rk post & Mark Tedin

Standard
Alchemy
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Modern
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Faerie Macabre (Duel Decks Anthology: Garruk vs. Liliana #42)

Faerie Macabre {1}{B}{B}

Creature — Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

2/2

Illustrated by rk post

Standard
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Modern
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Faerie Squadron (Invasion #58)

Faerie Squadron {U}

Creature — Faerie

Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)

If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.

1/1

Illustrated by rk post

Standard
Alchemy
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Modern
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Fatespinner (Mirrodin #36)

Fatespinner {1}{U}{U}

Creature — Human Wizard

At the beginning of each opponent’s upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

No one knows what she is watching, but she never takes her eyes off it.

1/2

Illustrated by rk post

Standard
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Modern
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Flame Jab (Eternal Masters #131)

Flame Jab {R}

Sorcery

Flame Jab deals 1 damage to any target.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

“Fire’s out. Should be safe now.”
—Gnarltrunk

Illustrated by rk post

Standard
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Modern
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Foul Spirit (Masters Edition IV #81)

Foul Spirit {2}{B}

Creature — Spirit

Flying

When Foul Spirit enters the battlefield, sacrifice a land.

3/2

Illustrated by rk post

Standard
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Modern
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Fulminator Mage (Modern Masters 2015 #193)

Fulminator Mage {1}{B/R}{B/R}

Creature — Elemental Shaman

Sacrifice Fulminator Mage: Destroy target nonbasic land.

“Unsafe Terrain Ahead—Turn Back”
—Sign near the former location of Pyrtagh Cairn

2/2

Illustrated by rk post

Standard
Alchemy
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Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
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Penny