21 – 40 of 383 cards where the set is “ice”

Balduvian Bears (Ice Age #226)

Balduvian Bears {1}{G}

Creature — Bear

“They’re a hardy bunch, but I’d still bet that they just slept through the worst of the cold times.”
—Disa the Restless, journal entry

2/2

Illustrated by Quinton Hoover

Standard
Alchemy
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Modern
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Balduvian Conjurer (Ice Age #58)

Balduvian Conjurer {1}{U}

Creature — Human Wizard

{T}: Target snow land becomes a 2/2 creature until end of turn. It’s still a land.

“The very lands of Balduvia are alive.”
—Arna Kennerüd, Skyknight

0/2

Illustrated by Mark Tedin

Standard
Alchemy
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Modern
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Balduvian Hydra (Ice Age #173)

Balduvian Hydra {X}{R}{R}

Creature — Hydra

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

{R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

0/1

Illustrated by Melissa A. Benson

Part of the Reserved List

Standard
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Balduvian Shaman (Ice Age #59)

Balduvian Shaman {U}

Creature — Human Cleric Shaman

{T}: Change the text of target white enchantment you control that doesn’t have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change “black creatures can’t attack” to “blue creatures can’t attack.”) That enchantment gains “Cumulative upkeep {1}.” (At the beginning of its controller’s upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

1/1

Illustrated by Quinton Hoover

Standard
Alchemy
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Modern
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Barbarian Guides (Ice Age #174)

Barbarian Guides {2}{R}

Creature — Human Barbarian

{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner’s hand at the beginning of the next end step. (It can’t be blocked as long as defending player controls a snow land of that type.)

1/2

Illustrated by Richard Thomas

Standard
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Barbed Sextant (Ice Age #312)

Barbed Sextant {1}

Artifact

{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Amy Weber

Standard
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Baton of Morale (Ice Age #313)

Baton of Morale {2}

Artifact

{2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

“The Goblins would kill to get ahold of this one.”
—Arcum Dagsson, Soldevi Machinist

Illustrated by Douglas Shuler

Standard
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Modern
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Battle Cry (Ice Age #5)

Battle Cry {2}{W}

Instant

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

“In the thick of battle, you must keep your wits about you. Yelling a lot helps, too.”
—General Jarkeld, the Arctic Fox

Illustrated by Douglas Shuler

Standard
Alchemy
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Modern
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Battle Frenzy (Ice Age #175)

Battle Frenzy {2}{R}

Instant

Green creatures you control get +1/+1 until end of turn.

Nongreen creatures you control get +1/+0 until end of turn.

“One day you, too, shall drink the blood of your foes. It is something to look forward to.”
—Toothlicker Harj, Orcish Captain

Illustrated by Brian Snõddy

Standard
Alchemy
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Modern
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Legacy
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Binding Grasp (Ice Age #60)

Binding Grasp {3}{U}

Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.

You control enchanted creature.

Enchanted creature gets +0/+1.

“What I want, I take.”
—Gustha Ebbasdotter, Kjeldoran Royal Mage

Illustrated by Ruth Thompson

Standard
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Modern
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Black Scarab (Ice Age #6)

Black Scarab {W}

Enchantment — Aura

Enchant creature

Enchanted creature can’t be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Illustrated by Kaja Foglio

Standard
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Modern
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Blessed Wine (Ice Age #7)

Blessed Wine {1}{W}

Instant

You gain 1 life.

Draw a card at the beginning of the next turn’s upkeep.

“May the bounty of Kjeld enrich your days.”
—Halvor Arenson, Kjeldoran Priest

Illustrated by Kaja Foglio

Standard
Alchemy
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Modern
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Blinking Spirit (Ice Age #8)

Blinking Spirit {3}{W}

Creature — Spirit

{0}: Return Blinking Spirit to its owner’s hand.

“Don’t look at it! Maybe it’ll go away!”
—Ib Halfheart, Goblin Tactician

2/2

Illustrated by Allen Williams

Standard
Alchemy
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Modern
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Blizzard (Ice Age #227)

Blizzard {G}{G}

Enchantment

Cast this spell only if you control a snow land.

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don’t untap during their controllers’ untap steps.

Illustrated by Anson Maddocks

Part of the Reserved List

Standard
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Blue Scarab (Ice Age #9)

Blue Scarab {W}

Enchantment — Aura

Enchant creature

Enchanted creature can’t be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Illustrated by Amy Weber

Standard
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Modern
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Bone Shaman (Ice Age #176)

Bone Shaman {2}{R}{R}

Creature — Giant Shaman

{B}: Until end of turn, Bone Shaman gains “Creatures dealt damage by Bone Shaman this turn can’t be regenerated this turn.”

Rattle me bones as I cross the floor
And the bones in your grave will rattle no more.

3/3

Illustrated by Anson Maddocks

Standard
Alchemy
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Modern
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Brainstorm (Ice Age #61)

Brainstorm {U}

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

“I reeled from the blow, and then suddenly, I knew exactly what to do. Within moments, victory was mine.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Banned
Legacy
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Restrict.
Timeless
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Brand of Ill Omen (Ice Age #177)

Brand of Ill Omen {3}{R}

Enchantment — Aura

Enchant creature

Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted creature’s controller can’t cast creature spells.

“Let those who bear the brand receive no shelter, no kindness, and no comfort from our people.”
—Lovisa Coldeyes, Balduvian Chieftain

Illustrated by Rob Alexander

Part of the Reserved List

Standard
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Breath of Dreams (Ice Age #62)

Breath of Dreams {2}{U}{U}

Enchantment

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Green creatures have “Cumulative upkeep {1}.”

“Get up, blast you! They’re attacking! Why are you all so slow?”
—General Jarkeld, the Arctic Fox

Illustrated by Phil Foglio

Standard
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Modern
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Brine Shaman (Ice Age #115)

Brine Shaman {1}{B}

Creature — Human Cleric Shaman

{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

{1}{U}{U}, Sacrifice a creature: Counter target creature spell.

“The Shamans of Marit Lage do her bidding in secret, but they do it gladly.”
—Halvor Arenson, Kjeldoran Priest

1/1

Illustrated by Cornelius Brudi

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Penny