2261 – 2280 of 2,304 cards where the cards can be your commander

Zacama, Primal Calamity (The Lost Caverns of Ixalan Commander #296)

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature — Elder Dinosaur

Vigilance, reach, trample

When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.

{2}{R}: Zacama deals 3 damage to target creature.

{2}{G}: Destroy target artifact or enchantment.

{2}{W}: You gain 3 life.

9/9

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
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Modern
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Pauper
Oathbreaker
Penny
Zada, Hedron Grinder (Commander Masters #268)

Zada, Hedron Grinder {3}{R}

Legendary Creature — Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

“A hedron holds magic for a thousand years—or less, if need be.”

3/3

Illustrated by Chris Rallis

Standard
Alchemy
Pioneer
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Modern
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Zaffai, Thunder Conductor (Commander 2021 #4)

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell’s mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell’s mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

1/4

Watermark: Prismari

Illustrated by Dmitry Burmak

Standard
Alchemy
Pioneer
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Penny
Zagras, Thief of Heartbeats (Zendikar Rising #241)

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature — Vampire Rogue

This spell costs {1} less to cast for each creature in your party.

Flying, deathtouch, haste

Other creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

4/4

Illustrated by Anna Steinbauer

Standard
Alchemy
Pioneer
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Zahid, Djinn of the Lamp (Commander Masters #136)

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature — Djinn

You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell’s mana cost.

Flying

“I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end.”

5/6

Illustrated by Magali Villeneuve

Standard
Alchemy
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Zalto, Fire Giant Duke (Adventures in the Forgotten Realms #171)

Zalto, Fire Giant Duke {3}{R}{R}

Legendary Creature — Giant Barbarian

Trample

Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age.

7/3

Illustrated by Zezhou Chen

Standard
Alchemy
Pioneer
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Zamriel, Seraph of Steel (Game Night: Free-for-All #1)

Zamriel, Seraph of Steel {2}{W}{W}

Legendary Creature — Angel

Flying

As long as it’s your turn, equipped creatures you control have indestructible.

Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness.

3/4

Illustrated by Chris Rallis

Standard
Alchemy
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Modern
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Zara, Renegade Recruiter (The Lost Caverns of Ixalan Commander #297)

Zara, Renegade Recruiter {3}{U}{R}

Legendary Creature — Human Pirate

Flying

Whenever Zara, Renegade Recruiter attacks, look at defending player’s hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner’s hand at the beginning of the next end step.

4/3

Illustrated by Chris Rallis

Standard
Alchemy
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Modern
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Zareth San, the Trickster (Zendikar Rising #242)

Zareth San, the Trickster {3}{U}{B}

Legendary Creature — Merfolk Rogue

Flash

{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner’s hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.

Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player’s graveyard onto the battlefield under your control.

4/4

Illustrated by Zack Stella

Standard
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Zar Ojanen, Scion of Efrava (Dominaria United #227)

Zar Ojanen, Scion of Efrava {3}{G}{W}

Legendary Creature — Cat Warrior

Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

“I carry my home in my heart.”

4/4

Illustrated by Justine Cruz

Standard
Alchemy
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Zask, Skittering Swarmlord (Jumpstart 2022 #47)

Zask, Skittering Swarmlord {3}{G}{G}

Legendary Creature — Insect

You may play lands and cast Insect spells from your graveyard.

Whenever another Insect you control dies, put it on the bottom of its owner’s library, then mill two cards. (Put the top two cards of your library into your graveyard.)

{1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.)

5/5

Illustrated by Alexander Ostrowski

Standard
Alchemy
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Zaxara, the Exemplary (Dominaria United Commander #176)

Zaxara, the Exemplary {1}{B}{G}{U}

Legendary Creature — Nightmare Hydra

Deathtouch

{T}: Add two mana of any one color.

Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

2/3

Illustrated by Simon Dominic

Standard
Alchemy
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Zedruu the Greathearted (Commander 2016 #231)

Zedruu the Greathearted {1}{U}{R}{W}

Legendary Creature — Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

{U}{R}{W}: Target opponent gains control of target permanent you control.

2/4

Illustrated by Mark Zug

Standard
Alchemy
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Zegana, Utopian Speaker (The Lost Caverns of Ixalan Commander #298)

Zegana, Utopian Speaker {2}{G}{U}

Legendary Creature — Merfolk Wizard

When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.

{4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

4/4

Illustrated by Slawomir Maniak

Standard
Alchemy
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Zellix, Sanity Flayer (Commander Legends: Battle for Baldur's Gate #652)

Zellix, Sanity Flayer {2}{U}

Legendary Creature — Horror

Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.

{1}, {T}: Target player mills three cards.

Choose a Background (You can have a Background as a second commander.)

2/3

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
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Modern
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Penny
Zeriam, Golden Wind (Dominaria United Commander #5)

Zeriam, Golden Wind {3}{W}

Legendary Creature — Griffin

Flying

Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

“For their courage, the griffins were granted domain over all the desert skies.”
—Afari, Tales

3/4

Illustrated by John Tedrick

Standard
Alchemy
Pioneer
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Modern
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Penny
Zetalpa, Primal Dawn (The Lost Caverns of Ixalan Commander #141)

Zetalpa, Primal Dawn {6}{W}{W}

Legendary Creature — Elder Dinosaur

Flying, double strike, vigilance, trample, indestructible

The sky takes flight and the earth trembles.

4/8

Illustrated by Chris Rallis

Standard
Alchemy
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Modern
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Penny
Zethi, Arcane Blademaster (Universes Within #17)

Zethi, Arcane Blademaster {1}{W}{U}

Legendary Creature — Human Soldier

Multikicker {W/U}

When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.

Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.

3/3

Illustrated by Billy Christian

Standard
Alchemy
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Zevlor, Elturel Exile (Commander Legends: Battle for Baldur's Gate #296)

Zevlor, Elturel Exile {1}{U}{B}{R}

Legendary Creature — Tiefling Warrior

Haste

{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

4/2

Illustrated by David Rapoza

Standard
Alchemy
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Zhang Fei, Fierce Warrior (Masters Edition III #28)

Zhang Fei, Fierce Warrior {4}{W}{W}

Legendary Creature — Human Soldier Warrior

Vigilance; horsemanship (This creature can’t be blocked except by creatures with horsemanship.)

Zhang Fei’s uncharacteristic alliance with a defeated Riverlands general, Yan Yan, allowed Shu forces to advance through forty-five Riverlands strongpoints with no casualties.

4/4

Illustrated by Qiao Dafu

Standard
Alchemy
Pioneer
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Modern
Historic
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Brawl
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Timeless
Commander
Pauper
Oathbreaker
Penny