Agrus Kos, Spirit of Justice (Murders at Karlov Manor #184)

正義の幽霊、アグルス・コス {2}{R}{W}

伝説のクリーチャー — スピリット・探偵

二段攻撃、警戒

正義の幽霊、アグルス・コスが戦場に出るか攻撃するたび、クリーチャー最大1体を対象とする。それが容疑をかけられているなら、それを追放する。そうでないなら、それに容疑をかける。(容疑クリーチャーは威迫を持ち、それではブロックできない。)

「いずれ私が再び引退する日が来る。だが今日じゃない。」

2/4

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 正義の幽霊、アグルス・コス:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected. (2024-02-02)
  • Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected. (2024-02-02)
  • If a creature is already suspected, suspecting it again won’t have any effect. (2024-02-02)
  • There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected. (2024-02-02)