Arie der Flammen {2}{R}
Verzauberung
Wenn die Arie der Flammen ins Spiel kommt, erhält jeder Gegner 10 Lebenspunkte dazu.
Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, lege eine Lyrikmarke auf die Arie der Flammen, dann fügt sie einem Spieler oder Planeswalker deiner Wahl so viele Schadenspunkte zu, wie Lyrikmarken auf ihr liegen.
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Arie der Flammen:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Aria of Flame’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2019-06-14)
- If the target player or planeswalker is an illegal target by the time Aria of Flame’s last ability tries to resolve, the ability doesn’t resolve. You don’t put a verse counter on Aria of Flame. (2019-06-14)
- If Aria of Flame leaves the battlefield while its last ability is on the stack, use the number of verse counters it had on it immediately before it left the battlefield to determine how much damage it deals. (2019-06-14)
- In a Two-Headed Giant game, Aria of Flame’s first ability causes the opposing team to gain 20 life. (2019-06-14)