オルゾフの魔鍵 {3}
アーティファクト
{T}:あなたのマナ・プールに{W}か{B}を加える。{W}{B}:オルゾフの魔鍵はターン終了時まで、絆魂を持つ白であり黒である1/4のスラル・アーティファクト・クリーチャーになる。
それを一回振るうだけで、支配力というものを理解できるようになる。
Watermark: Orzhov
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for オルゾフの魔鍵:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- multiple instances of lifelink on the same creature are redundant. Activating the last ability multiple times won’t cause you to gain more life. (2013-01-24)
- Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. (2013-04-15)
- Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply. (2013-04-15)