Férox piel impenetrable {2}{G}{G}
Criatura — Bestia
Antimaleficio.
No puedes lanzar hechizos que no sean de criatura.
{2}: El Férox piel impenetrable pierde todas las habilidades hasta el final del turno. Cualquier jugador puede activar esta habilidad.
Si un hechizo o habilidad que controle un oponente te hace descartar el Férox piel impenetrable, ponlo en el campo de batalla en vez de ponerlo en tu cementerio.
6/6
Illustrated by Filip Burburan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Férox piel impenetrable:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Nullhide Ferox’s activated ability can be activated only while it’s on the battlefield. Players can’t, for example, activate it to try to stop its replacement effect from putting it onto the battlefield. (2018-10-05)
- Once Nullhide Ferox’s activated ability has resolved, it can gain new abilities. It won’t lose those abilities. (2018-10-05)
- Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can’t be activated again until the turn’s over. (2018-10-05)