Vaporigeno in Fuga {1}{R}
Creatura — Elementale
Ogniqualvolta lanci una magia rossa, se il Vaporigeno in Fuga ha meno di tre segnalini +1/+1, metti un segnalino +1/+1 sul Vaporigeno in Fuga.
Rimuovi tre segnalini +1/+1 dal Vaporigeno in Fuga: Aggiungi {R}{R}{R}.
1/1
Illustrated by Jason Felix
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Vaporigeno in Fuga:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability. (2018-10-05)
- Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2018-10-05)
- If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter. (2018-10-05)