Lair of the Hydra (Adventures in the Forgotten Realms #259)

Tana dell'Idra

Terra

Se controlli altre due o più terre, la Tana dell'Idra entra nel campo di battaglia TAPpata.

{T}: Aggiungi {G}.

{X}{G}: Fino alla fine del turno, la Tana dell'Idra diventa una creatura Idra X/X verde. È ancora una terra. X non può essere 0.

Illustrated by Johannes Voss

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Tana dell'Idra:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If Lair of the Hydra enters the battlefield at the same time as one or more other lands, it doesn't take those lands into consideration when determining how many other lands you control. (2021-07-23)
  • If you turn Lair of the Hydra into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it. (2021-07-23)