Chasm Guide (Battle for Zendikar #143)

Chasm Guide {3}{R}

Creature — Goblin Scout Ally

Rally — Whenever Chasm Guide or another Ally you control enters, creatures you control gain haste until end of turn.

With a single act of bravery, she went from expendable to indispensable.

3/2

Illustrated by Johannes Voss

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Chasm Guide:
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. (2015-08-25)
  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself. (2015-08-25)