Banshee's Blade (Mirrodin #144)

Banshee's Blade {2}

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee’s Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee’s Blade.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Illustrated by Bradley Williams

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Banshee's Blade:
  • The counters stay on Banshee’s Blade even if it becomes unattached, or moves from one creature to another. (2004-12-01)