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1 – 20 of 163 cards where the colors is B and the card types include “aura” and the text includes “enchant creature”

Ancestral Vengeance (Fate Reforged #61)

Ancestral Vengeance {B}{B}

Enchantment — Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

The defenses of the Abzan extend well beyond the walls of their fortresses.

Illustrated by Yohann Schepacz

Standard
Alchemy
Pioneer
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Animate Dead (Murders at Karlov Manor Commander #125)

Animate Dead {1}{B}

Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.

Enchanted creature gets -1/-0.

Illustrated by Anthony Jones

Standard
Alchemy
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A-Precipitous Drop (Adventures in the Forgotten Realms #A-115)

A-Precipitous Drop {1}{B}

Enchantment — Aura

Enchant creature

When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you’ve completed a dungeon.

Illustrated by Gabor Szikszai

Standard
Alchemy
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Aspect of Gorgon (Journey into Nyx #60)

Aspect of Gorgon {2}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

“My adopted children are loved no less.”
—Pharika, god of affliction

Illustrated by Willian Murai

Standard
Alchemy
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Aspect of Lamprey (Theros Beyond Death #85)

Aspect of Lamprey {3}{B}

Enchantment — Aura

Enchant creature you control

When Aspect of Lamprey enters the battlefield, target opponent discards two cards.

Enchanted creature has lifelink.

“Some aspire to be mighty like the lion or the hydra. I am the parasite that feeds on them all.”

Illustrated by Deruchenko Alexander

Standard
Alchemy
Pioneer
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Banewasp Affliction (Shards of Alara #65)

Banewasp Affliction {1}{B}

Enchantment — Aura

Enchant creature

When enchanted creature dies, that creature’s controller loses life equal to its toughness.

The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.

Illustrated by Dave Allsop

Standard
Alchemy
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Binding Agony (Mirage #106)

Binding Agony {1}{B}

Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature’s controller.

A crash of rhinos in my head
—Femeref expression meaning “a severe head pain”

Illustrated by Robert Bliss

Standard
Alchemy
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Blessing of Leeches (Betrayers of Kamigawa #62)

Blessing of Leeches {2}{B}

Enchantment — Aura

Flash

Enchant creature

At the beginning of your upkeep, you lose 1 life.

{0}: Regenerate enchanted creature.

Illustrated by Rebecca Guay

Standard
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Boon of Emrakul (Eldritch Moon #81)

Boon of Emrakul {2}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

All around Emrakul, life re-formed in her image.

Illustrated by Svetlin Velinov

Standard
Alchemy
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Brink of Disaster (Magic 2012 #84)

Brink of Disaster {2}{B}{B}

Enchantment — Aura

Enchant creature or land

When enchanted permanent becomes tapped, destroy it.

“When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push.”
—Liliana Vess

Illustrated by Alex Horley-Orlandelli

Standard
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Cartouche of Ambition (Amonkhet #83)

Cartouche of Ambition {2}{B}

Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.

Illustrated by Kieran Yanner

Standard
Alchemy
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Casting of Bones (Alliances #44a)

Casting of Bones {2}{B}

Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

“Whether whole or not, still we serve Lim-Dûl’s wishes.”
—Chaeska, Keeper of Tresserhorn

Illustrated by Anson Maddocks

Standard
Alchemy
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Cast into Darkness (Journey into Nyx #63)

Cast into Darkness {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can’t block.

In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon’s gaze.

Illustrated by Clint Cearley

Standard
Alchemy
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Chime of Night (Urza's Destiny #56)

Chime of Night {1}{B}

Enchantment — Aura

Enchant creature

When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.

Many sent to serve Davvol carried such instruments, as if to remind him who their true masters were.

Illustrated by Pete Venters

Standard
Alchemy
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Claim of Erebos (Born of the Gods #64)

Claim of Erebos {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has “{1}{B}, {T}: Target player loses 2 life.”

Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality.

Illustrated by Zack Stella

Standard
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Clinging Darkness (Ravnica: City of Guilds #80)

Clinging Darkness {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-1.

There’s an experience worse than blindness—it’s the certainty that your vision is perfect and the horror that there’s no world around you to see.

Illustrated by Glen Angus

Standard
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Cloak of Confusion (Masters Edition II #82)

Cloak of Confusion {1}{B}

Enchantment — Aura

Enchant creature you control

Whenever enchanted creature attacks and isn’t blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Illustrated by Margaret Organ-Kean

Standard
Alchemy
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Clutch of Undeath (Scourge #61)

Clutch of Undeath {3}{B}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it’s a Zombie. Otherwise, it gets -3/-3.

The hand of death recognizes its own.

Illustrated by Greg Hildebrandt

Standard
Alchemy
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Coils of the Medusa (Weatherlight #65)

Coils of the Medusa {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Serpentine locks shape ornate rocks.

Illustrated by Darbury Stenderu

Standard
Alchemy
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Consecrated by Blood (Magic Origins #87)

Consecrated by Blood {2}{B}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and “Sacrifice two other creatures: Regenerate this creature.” (The next time the creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Illustrated by John Stanko

Standard
Alchemy
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Modern
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