16561 – 16580 of 17,328 cards where the mana value <= 3

Wake the Dead (Commander Masters #197)

Wake the Dead {X}{B}{B}

Instant

Cast this spell only during combat on an opponent’s turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Illustrated by Christopher Moeller

Standard
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Wake the Reflections (Modern Masters 2017 #28)

Wake the Reflections {W}

Sorcery

Populate. (Create a token that’s a copy of a creature token you control.)

“You see a bird, an oak, a packbeast. I see the potential for an army.”
—Lalia, Selesnya dryad

Illustrated by Cynthia Sheppard

Standard
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Wake Thrasher (Duel Decks: Merfolk vs. Goblins #24)

Wake Thrasher {2}{U}

Creature — Merfolk Soldier

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Anyone who thinks merrows have more brains than brawn has never been run over by one.

1/1

Illustrated by Jesper Ejsing

Standard
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Waking Nightmare (Modern Masters 2015 #103)

Waking Nightmare {2}{B}

Sorcery — Arcane

Target player discards two cards.

“Once each year, the oni and other evil spirits paraded through villages to disturb mortals’ sleep. During the war, this parade became a nightly event.”
Observations of the Kami War

Illustrated by Mitch Cotie

Standard
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Walker of Secret Ways (Planechase Anthology #27)

Walker of Secret Ways {2}{U}

Creature — Human Ninja

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Walker of Secret Ways deals combat damage to a player, look at that player’s hand.

{1}{U}: Return target Ninja you control to its owner’s hand. Activate only during your turn.

1/2

Illustrated by Scott M. Fischer

Standard
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Walking Archive (Dissension #169)

Walking Archive {3}

Artifact Creature — Golem

Defender (This creature can’t attack.)

Walking Archive enters with a +1/+1 counter on it.

At the beginning of each player’s upkeep, that player draws a card for each +1/+1 counter on Walking Archive.

{2}{W}{U}: Put a +1/+1 counter on Walking Archive.

1/1

Watermark: Azorius

Illustrated by Heather Hudson

Standard
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Walking Atlas (Worldwake #131)

Walking Atlas {2}

Artifact Creature — Construct

{T}: You may put a land card from your hand onto the battlefield.

Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain.

1/1

Illustrated by Rob Alexander

Standard
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Walking Ballista (Double Masters #306)

Walking Ballista {X}{X}

Artifact Creature — Construct

Walking Ballista enters with X +1/+1 counters on it.

{4}: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

0/0

Illustrated by Daniel Ljunggren

Standard
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Walking Bulwark (Dominaria United #241)

Walking Bulwark {1}

Artifact Creature — Golem

Defender

{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn’t have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

0/3

Illustrated by Jonas De Ro

Standard
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Walking Corpse (Core Set 2021 #128)

Walking Corpse {1}{B}

Creature — Zombie

“Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared.”
—Jadar, ghoulcaller of Nephalia

2/2

Illustrated by Igor Kieryluk

Standard
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Walking Dead (Legends #126)

Walking Dead {1}{B}

Creature — Zombie

{B}: Regenerate Walking Dead.

The Walking Dead are the remains of freakish experiments by the Necromantic Lords.

1/1

Illustrated by Dan Frazier

Standard
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Walking Desecration (Onslaught #180)

Walking Desecration {2}{B}

Creature — Zombie

{B}, {T}: Creatures of the creature type of your choice attack this turn if able.

Such sacrilege turns blinding grief into blinding rage.

1/1

Illustrated by Daren Bader

Standard
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Walking Sponge (Urza's Legacy #47)

Walking Sponge {1}{U}

Creature — Sponge

{T}: Target creature loses your choice of flying, first strike, or trample until end of turn.

Not only does it catch fish, it cleans them too.

1/1

Illustrated by Ron Spencer

Standard
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Walk the Plank (Ixalan #130)

Walk the Plank {B}{B}

Sorcery

Destroy target non-Merfolk creature.

When Captain Thorn adds a new ship to his fleet, he gives the crew a simple choice: follow me, or fall in the sea.

Illustrated by Kieran Yanner

Standard
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Wall of Air (Tenth Edition #124)

Wall of Air {1}{U}{U}

Creature — Wall

Defender, flying (This creature can’t attack, and it can block creatures with flying.)

When no falcons fly, beware the sky.
—Femeref aphorism

1/5

Illustrated by John Avon

Standard
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Wall of Blood (Mirrodin #82)

Wall of Blood {2}{B}

Creature — Wall

Defender (This creature can’t attack.)

Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

Blood is thicker than mortar.

0/2

Illustrated by Tony Szczudlo

Standard
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Wall of Blossoms (Jumpstart #442)

Wall of Blossoms {1}{G}

Creature — Plant Wall

Defender

When Wall of Blossoms enters, draw a card.

Each flower identical, every leaf and petal disturbingly exact.

0/4

Illustrated by Heather Hudson

Standard
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Wall of Bone (Duel Decks Anthology: Garruk vs. Liliana #41)

Wall of Bone {2}{B}

Creature — Skeleton Wall

Defender (This creature can’t attack.)

{B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

“Graveyards are sacrilege! A waste of perfectly good bones.”
—Keren-Dur, necromancer lord

1/4

Illustrated by Jaime Jones

Standard
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Wall of Brambles (Fifth Edition #338)

Wall of Brambles {2}{G}

Creature — Plant Wall

Defender (This creature can’t attack.)

{G}: Regenerate Wall of Brambles.

Sleeping in brambles
—Elven phrase meaning “plagued by guilt”

2/3

Illustrated by Tony Roberts

Standard
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Wall of Caltrops (Legends #42)

Wall of Caltrops {1}{W}

Creature — Wall

Defender (This creature can’t attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by.)

“Ow! Ow ow ow! Oooh, ow, OW!”

2/1

Illustrated by Brian Snõddy

Standard
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