9921 – 9940 of 9,979 cards where the rarity is equal to common

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Young Blue Dragon // Sand Augury (Commander Legends: Battle for Baldur's Gate #106)

Young Blue Dragon {4}{U}

Creature — Dragon

Flying

“I see the far side of tomorrow and the lost memories of queens. What do you wish to learn?”

3/3

Sand Augury {1}{U}

Sorcery — Adventure

Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Tuan Duong Chu

Standard
Alchemy
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Young Red Dragon // Bathe in Gold (Commander Legends: Battle for Baldur's Gate #210)

Young Red Dragon {3}{R}

Creature — Dragon

Flying

Young Red Dragon can’t block.

For most, deadly. For a dragon, decadent.

3/2

Bathe in Gold {1}{R}

Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Adam Vehige

Standard
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Young Wei Recruits (Masters Edition III #84)

Young Wei Recruits {1}{B}

Creature — Human Soldier

Young Wei Recruits can’t block.

“To send the common people to war untrained is to throw them away.”
—Confucius, The Analects (trans. Lau)

2/2

Illustrated by Li Youliang

Standard
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Young Wolf (Dark Ascension #134)

Young Wolf {G}

Creature — Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

The Ulvenwald makes no allowances for youth. Today’s newborn is either tomorrow’s hunter or tomorrow’s lunch.

1/1

Illustrated by Ryan Pancoast

Standard
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You're Ambushed on the Road (Adventures in the Forgotten Realms #43)

You're Ambushed on the Road {W}

Instant

Choose one —

Make a Retreat — Return target creature you control to its owner’s hand.

Stand and Fight — Target creature gets +1/+3 until end of turn.

“Hand over your loot and no one gets hurt!”

Illustrated by Eric Deschamps

Standard
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You're Confronted by Robbers (Commander Legends: Battle for Baldur's Gate #53)

You're Confronted by Robbers {3}{W}

Instant

Choose one —

Stall for Time — Tap up to three target creatures.

Call for Aid — Create three 1/1 white Soldier creature tokens.

Their only mistake was giving the bard time to speak.

Illustrated by Durion

Standard
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Your Temple Is Under Attack (Commander Legends: Battle for Baldur's Gate #52)

Your Temple Is Under Attack {2}{W}

Instant

Choose one —

Pray for Protection — Creatures you control gain indestructible until end of turn.

Strike a Deal — You and target opponent each draw two cards.

“You trespass on sacred ground, monster. Leave while you still can.”

Illustrated by Joseph Weston

Standard
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You See a Guard Approach (Adventures in the Forgotten Realms #85)

You See a Guard Approach {U}

Instant

Choose one —

Distract the Guard — Tap target creature.

Hide — Target creature you control gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)

“Looks like we’ve got company.”

Illustrated by Mila Pesic

Standard
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Youthful Knight (Throne of Eldraine #37)

Youthful Knight {1}{W}

Creature — Human Knight

First strike

“In the wilds, your true training will begin.”
—Syr Alin, the Lion’s Claw

2/1

Illustrated by Heonhwa Choe

Standard
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You've Been Caught Stealing (Commander Legends: Battle for Baldur's Gate #211)

You've Been Caught Stealing {1}{R}

Sorcery

Choose one —

Threaten the Merchant — Each creature blocks this turn if able.

Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Illustrated by Brian Valeza

Standard
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Yuan-Ti Fang-Blade (Adventures in the Forgotten Realms #128)

Yuan-Ti Fang-Blade {2}{B}

Creature — Snake Rogue

Deathtouch

Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

“The air is sweet with the taste of your fear.”

2/2

Illustrated by Simon Dominic

Standard
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Zada's Commando (Oath of the Gatewatch #120)

Zada's Commando {1}{R}

Creature — Goblin Archer Ally

First strike

Cohort{T}, Tap an untapped Ally you control: Zada’s Commando deals 1 damage to target opponent or planeswalker.

“There’s a word for someone who brings too much gear to battle: ‘survivor.’”
—Zada of Slab Haven

2/1

Illustrated by Zack Stella

Standard
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Zap (Invasion #180)

Zap {2}{R}

Instant

Zap deals 1 damage to any target.

Draw a card.

“All this time I thought Squee was useless,” chuckled Sisay. “Who knew he’d be such a good shot?”

Illustrated by John Matson

Standard
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Zarichi Tiger (Gatecrash #28)

Zarichi Tiger {3}{W}

Creature — Cat

{1}{W}, {T}: You gain 2 life.

“The taming and consecration of these creatures is evidence of our faith.”
—Resimir, Zarichi Temple priest

2/3

Illustrated by Nic Klein

Standard
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Zealot il-Vec (Time Spiral #47)

Zealot il-Vec {2}{W}

Creature — Human Rebel

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Zealot il-Vec attacks and isn’t blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.

1/1

Illustrated by Chippy

Standard
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Zealot of the God-Pharaoh (Game Night 2019 #45)

Zealot of the God-Pharaoh {3}{R}

Creature — Minotaur Archer

{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.

The God-Pharaoh’s most devoted took it upon themselves to follow his example.

4/3

Illustrated by Gabor Szikszai

Standard
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Zealot's Conviction (Phyrexia: All Will Be One #39)

Zealot's Conviction {W}

Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

Illustrated by Filip Burburan

Standard
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Zealous Guardian (Shadowmoor #157)

Zealous Guardian {W/U}

Creature — Kithkin Soldier

Flash

Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.

1/1

Illustrated by Steven Belledin

Standard
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Zealous Inquisitor (Scourge #27)

Zealous Inquisitor {2}{W}

Creature — Human Cleric

{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

“I only return what rightly belongs to another.”

2/2

Illustrated by Wayne England

Standard
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Zealous Strike (Conspiracy: Take the Crown #101)

Zealous Strike {1}{W}

Instant

Target creature gets +2/+2 and gains first strike until end of turn.

“Cower, fiend. The night is yours no longer.”

Illustrated by Bud Cook

Standard
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