21 – 40 of 5,951 cards where the text includes “{g}” or the mana cost is greater than or equal to {G}

Beast Whisperer (Ravnica: Clue Edition #158)

Beast Whisperer {2}{G}{G}

Creature — Elf Druid

Whenever you cast a creature spell, draw a card.

“The tiniest mouse speaks louder to me than all the festival crowds on Tin Street.”

2/3

Illustrated by Matt Stewart

Standard
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Reclamation Sage (Kaldheim Commander #72)

Reclamation Sage {2}{G}

Creature — Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

“What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth.”

2/1

Illustrated by Christopher Moeller

Standard
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Rejuvenating Springs (Commander Masters #424)

Rejuvenating Springs

Land

Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.

{T}: Add {G} or {U}.

When they’re done pummeling each other, the fighters relax companionably in the springs, warming their sore muscles.

Illustrated by Alayna Danner

Standard
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Undergrowth Stadium (Commander Masters #435)

Undergrowth Stadium

Land

Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents.

{T}: Add {B} or {G}.

To get to Valor’s Reach, competitors must first make a name for themselves in the smaller arenas.

Illustrated by Yeong-Hao Han

Standard
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Nature's Claim (Iconic Masters #177)

Nature's Claim {G}

Instant

Destroy target artifact or enchantment. Its controller gains 4 life.

“The timeless, tireless jaws of nature shall one day devour us all.”
—Sildark, artificer of Omu

Illustrated by Raoul Vitale

Standard
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Yavimaya Coast (Outlaws of Thunder Junction Commander #342)

Yavimaya Coast

Land

{T}: Add {C}.

{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

As magnigoth trees expanded across the sea into Almaaz and New Argive, it became clear Yavimaya’s borders were never confined by its coastline.

Illustrated by Jesper Ejsing

Standard
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Woodland Cemetery (Outlaws of Thunder Junction Commander #341)

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Illustrated by Lars Grant-West

Standard
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Spire Garden (Commander Legends: Battle for Baldur's Gate #361)

Spire Garden

Land

Spire Garden enters the battlefield tapped unless you have two or more opponents.

{T}: Add {R} or {G}.

The village’s name was long forgotten, its crumbling ruins a monument to the fragility of civilization.

Illustrated by Alexander Forssberg

Standard
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Bountiful Promenade (Commander Legends: Battle for Baldur's Gate #348)

Bountiful Promenade

Land

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.

{T}: Add {G} or {W}.

Servants tend to the garden meticulously, ensuring that Upper City residents aren’t bothered by the messier parts of nature.

Illustrated by Alayna Danner

Standard
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Rhythm of the Wild (Ravnica Remastered #217)

Rhythm of the Wild {1}{R}{G}

Enchantment

Creature spells you control can’t be countered.

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Some view Domri’s unlikely ascent as a sign of Ilharg the Raze-Boar’s imminent return.

Watermark: Gruul

Illustrated by Maxime Minard

Standard
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Hinterland Harbor (Outlaws of Thunder Junction Commander #300)

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

{T}: Add {G} or {U}.

In places where the sea meets the trees, it’s easy to forget the darkness that rules most of Innistrad.

Illustrated by Karl Kopinski

Standard
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Wild Growth (Murders at Karlov Manor Commander #195)

Wild Growth {G}

Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

If you stop to listen, you can hear it grow.

Illustrated by Tony Szczudlo

Standard
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Llanowar Wastes (Outlaws of Thunder Junction Commander #305)

Llanowar Wastes

Land

{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

“The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it.”
The Antiquities War

Illustrated by Lucas Graciano

Standard
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Rishkar's Expertise (The Lost Caverns of Ixalan Commander #254)

Rishkar's Expertise {4}{G}{G}

Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

“Control the Great Conduit? You might as well try to divert a river with your hands.”

Illustrated by Magali Villeneuve

Standard
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Mosswort Bridge (Murders at Karlov Manor Commander #275)

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Mosswort Bridge enters the battlefield tapped.

{T}: Add {G}.

{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Illustrated by Jeremy Jarvis

Standard
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Harrow (Outlaws of Thunder Junction Commander #194)

Harrow {2}{G}

Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

The Roil redraws the world as it passes, leaving only the hedrons unchanged.

Illustrated by Izzy

Standard
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Rootbound Crag (Ixalan #256)

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G}.

Cliffs echo and branches quake at the roar of life.

Illustrated by Grzegorz Rutkowski

Standard
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Sunpetal Grove (Ixalan #257)

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

{T}: Add {G} or {W}.

To the Sun Empire, any place where daylight brightens the jungle floor is sacred ground.

Illustrated by Dimitar Marinski

Standard
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Shamanic Revelation (New Capenna Commander #311)

Shamanic Revelation {3}{G}{G}

Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

Illustrated by Cynthia Sheppard

Standard
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Growth Spiral (The Lost Caverns of Ixalan Commander #270)

Growth Spiral {G}{U}

Instant

Draw a card. You may put a land card from your hand onto the battlefield.

Cyclical and spiral patterns are the specialty of the Gyre Clade, which seeks to revitalize the cycles of nature.

Illustrated by Seb McKinnon

Standard
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