21 – 40 of 55 cards where the color identity ≤ RW and (the text includes “a number of” or the text includes “four” or the text includes “three”) and the text includes “tokens” and (the card types include “sorcery” or the card types include “instant” or the card types include…

Benevolent Offering (Crimson Vow Commander #78)

Benevolent Offering {3}{W}

Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Illustrated by Ryan Yee

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Pauper
Oathbreaker
Penny
Captain's Call (Dominaria United #9)

Captain's Call {3}{W}

Sorcery

Create three 1/1 white Soldier creature tokens.

“Argivia’s walls may run on powerstones, but its real power comes from its people.”
—King Darien XLVIII

Illustrated by A. M. Sartor

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Oathbreaker
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Goblin War Party (Modern Horizons #131)

Goblin War Party {3}{R}

Sorcery

Choose one —

• Create three 1/1 red Goblin creature tokens.

• Creatures you control get +1/+1 and gain haste until end of turn.

Entwine {2}{R} (Choose both if you pay the entwine cost.)

Illustrated by Deruchenko Alexander

Standard
Alchemy
Pioneer
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Modern
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Penny
Metrognome (Urza's Saga #301)

Metrognome {4}

Artifact

When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens.

{4}, {T}: Create a 1/1 colorless Gnome artifact creature token.

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
Explorer
Modern
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Penny
Myriad Construct (Commander Masters #963)

Myriad Construct {4}

Artifact Creature — Construct

Kicker {3}

If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.

When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

4/4

Illustrated by Chase Stone

Standard
Alchemy
Pioneer
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Modern
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Penny
Release the Dogs (Jumpstart #4)

Release the Dogs {3}{W}

Sorcery

Create four 1/1 white Dog creature tokens.

They charge into battle and out for their morning walk with the same exuberance.

Illustrated by Jason Kang

Standard
Alchemy
Pioneer
Explorer
Modern
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Oathbreaker
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Sram's Expertise (Aether Revolt #24)

Sram's Expertise {2}{W}{W}

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

“It’s important to always have the right tool for the job. This one is for picking my teeth.”

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
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Modern
Historic
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Summon the School (Lorwyn #42)

Summon the School {3}{W}

Tribal Sorcery — Merfolk

Create two 1/1 blue Merfolk Wizard creature tokens.

Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

“When merrows talk, listeners grow fins.”
—Kithkin saying

Illustrated by Dave Dorman

Standard
Alchemy
Pioneer
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You're Confronted by Robbers (Commander Legends: Battle for Baldur's Gate #53)

You're Confronted by Robbers {3}{W}

Instant

Choose one —

Stall for Time — Tap up to three target creatures.

Call for Aid — Create three 1/1 white Soldier creature tokens.

Their only mistake was giving the bard time to speak.

Illustrated by Durion

Standard
Alchemy
Pioneer
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Modern
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Penny
Burn Down the House (Innistrad: Midnight Hunt #131)

Burn Down the House {3}{R}{R}

Sorcery

Choose one —

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with “When this creature dies, it deals 1 damage to any target.” They gain haste until end of turn.

Illustrated by Campbell White

Standard
Alchemy
Pioneer
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Modern
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Timeless
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Penny
Confront the Assault (Arena New Player Experience Cards #3)

Confront the Assault {4}{W}

Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Illustrated by J.P. Targete

Standard
Alchemy
Pioneer
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Modern
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Goblin Rally (Jumpstart #329)

Goblin Rally {3}{R}{R}

Sorcery

Create four 1/1 red Goblin creature tokens.

You don’t so much hire goblins as put ideas in their heads.

Illustrated by Nic Klein

Standard
Alchemy
Pioneer
Explorer
Modern
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Goblin Scouts (Mirage #178)

Goblin Scouts {3}{R}{R}

Sorcery

Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can’t be blocked as long as defending player controls a Mountain.)

“Pathetic—like I wouldn’t know a goblin painted up to look like a dwarf!”
—Pashad ibn Asim, Suq'Ata trader

Illustrated by Geofrey Darrow

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Penny
Inspired Tinkering (Commander Legends: Battle for Baldur's Gate #183)

Inspired Tinkering {4}{R}

Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards.

Create three Treasure tokens. (They’re artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

“What do you mean ‘Does it work?’ What an insulting question.”

Illustrated by Craig J Spearing

Standard
Alchemy
Pioneer
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Modern
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Lacerate Flesh (Innistrad: Crimson Vow #166)

Lacerate Flesh {4}{R}

Sorcery

Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They’re artifacts with “{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.”)

Illustrated by Pauline Voss

Standard
Alchemy
Pioneer
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Modern
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Spiteful Repossession (New Capenna Commander #90)

Spiteful Repossession {4}{R}

Sorcery

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.

Late payment shall be extracted however they see fit.

Illustrated by Stanton Feng

Standard
Alchemy
Pioneer
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Modern
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Take Up Arms (Battlebond #111)

Take Up Arms {4}{W}

Instant

Create three 1/1 white Warrior creature tokens.

“Many scales make the skin of a dragon.”
—Abzan wisdom

Illustrated by Craig J Spearing

Standard
Alchemy
Pioneer
Explorer
Modern
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Transmutation Font (The Big Score #28)

Transmutation Font {5}

Artifact

{T}: Create your choice of a Blood token, a Clue token, or a Food token.

{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Illustrated by Mark Poole

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Box of Free-Range Goblins (Unstable #77)

Box of Free-Range Goblins {4}{R}{R}

Sorcery

Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.

Skrab tried to warn his fellow goblins that the hammer was bait for a trap, but they stopped listening at “hammer.”

Watermark: Goblin Explosioneers

Illustrated by Chris Seaman

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Penny
Devils' Playground (Shadows over Innistrad #151)

Devils' Playground {4}{R}{R}

Sorcery

Create four 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”

“The city is overrun. I would say burn it to the ground, but that won’t be necessary.”
—Inquisitor Delmund

Illustrated by Wayne England

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
Commander
Pauper
Oathbreaker
Penny