Benevolent Offering {3}{W}

Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Illustrated by Ryan Yee

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander
Notes and Rules Information for Benevolent Offering:
  • In some unusual cases, the Spirit tokens will have a toughness of 0 or less as they enter the battlefield, perhaps because an opponent controls an enchantment that gives your creatures -1/-1. Because state-based actions aren’t performed in the middle of a spell’s resolution, you’ll gain 2 life for each of those Spirit tokens. After Benevolent Offering has finished resolving, the Spirit tokens will die and subsequently cease to exist. (2014-11-07)
  • You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell. (2014-11-07)
  • You choose the opponents for each effect as the spell resolves. (2014-11-07)