Benevolent Offering (Commander 2014 #3)

Benevolent Offering {3}{W}

Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Illustrated by Ryan Yee

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Benevolent Offering:
  • In some unusual cases, the Spirit tokens will have a toughness of 0 or less as they enter the battlefield, perhaps because an opponent controls an enchantment that gives your creatures -1/-1. Because state-based actions aren't performed in the middle of a spell's resolution, you'll gain 2 life for each of those Spirit tokens. After Benevolent Offering has finished resolving, the Spirit tokens will die and subsequently cease to exist. (2014-11-07)
  • You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell. (2014-11-07)
  • You choose the opponents for each effect as the spell resolves. (2014-11-07)