Runeflare Trap {4}{R}{R}

Instant — Trap

If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell’s mana cost.

Runeflare Trap deals damage to target player equal to the number of cards in that player’s hand.

Illustrated by Franz Vohwinkel

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Runeflare Trap:
  • You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met. (2009-10-01)
  • Casting a Trap by paying its alternative cost doesn’t change its mana cost or converted mana cost. The only difference is the cost you actually pay. (2009-10-01)
  • Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay. (2009-10-01)
  • The player you target with Runeflare Trap doesn’t have to be the opponent that drew three or more cards this turn. (2009-10-01)