Rescuer Sphinx (War of the Spark #65)

Sphinge de sauvetage {2}{U}{U}

Créature : sphinx

Vol

Au moment où la Sphinge de sauvetage arrive sur le champ de bataille, vous pouvez renvoyer un permanent non-terrain que vous contrôlez dans la main de son propriétaire. Si vous faites ainsi, la Sphinge de sauvetage arrive sur le champ de bataille avec un marqueur +1/+1 sur elle.

« Maintenant, cher petit combattant, montre-moi que tu as mérité cette seconde chance. »

3/2

Illustrated by Jesper Ejsing

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sphinge de sauvetage:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You choose whether to return a nonland permanent and which one to return for Rescuer Sphinx’s ability while it’s entering the battlefield. No player may take actions between the time you choose which permanent to return and the time Rescuer Sphinx is on the battlefield with a +1/+1 counter. (2019-05-03)
  • If the returned permanent had an ability that would otherwise have triggered when Rescuer Sphinx enters the battlefield (such as that of Kronch Wrangler), that ability won’t trigger. (2019-05-03)
  • If Rescuer Sphinx somehow enters the battlefield at the same time as another permanent, you can’t return that permanent. You may choose only permanents that are already on the battlefield. (2019-05-03)