Calix, Destiny's Hand (Theros Beyond Death #211)

운명의 손, 칼릭스 {2}{G}{W}

전설적 플레인즈워커 — 칼릭스

+1: 당신의 서고 맨 위 카드 네 장을 본다. 당신은 그중에서 부여마법 카드 한 장을 공개하고 그 카드를 당신의 손으로 가져갈 수 있다. 나머지 카드들은 무작위 순서로 당신의 서고 맨 밑에 놓는다.

−3: 당신이 조종하지 않는 생물 또는 부여마법을 목표로 정하고 당신이 조종하는 부여마법을 목표로 정한다. 두 번째 목표가 전장을 떠날 때까지 첫 번째 목표를 추방한다.

−7: 당신의 무덤에 있는 모든 부여마법 카드들을 전장으로 되돌린다.

Loyalty: 4

Illustrated by Magali Villeneuve

Notes and Rules Information for 운명의 손, 칼릭스:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the target enchantment you control leaves the battlefield or otherwise becomes an illegal target before Calix’s second ability resolves, the target permanent you don’t control won’t be exiled. (2020-01-24)
  • Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. (2020-01-24)
  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield. (2020-01-24)
  • If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone. (2020-01-24)
  • If an Aura is being put onto the battlefield at the same time as an enchantment creature, that Aura can’t enchant that creature. (2020-01-24)