Calix, Destiny's Hand (Theros Beyond Death #211)

運命の手、ケイリクス {2}{G}{W}

伝説のプレインズウォーカー — ケイリクス

+1:あなたのライブラリーの一番上からカードを4枚見る。あなたはその中からエンチャント・カード1枚を公開してあなたの手札に加えてもよい。残りをあなたのライブラリーの一番下に無作為の順番で置く。

-3:あなたがコントロールしていない、クリーチャー1体かエンチャント1つと、あなたがコントロールしているエンチャント1つを対象とする。その後者が戦場を離れるまでその前者を追放する。

-7:あなたの墓地からエンチャント・カードをすべて戦場に戻す。

Loyalty: 4

Illustrated by Magali Villeneuve

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 運命の手、ケイリクス:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the target enchantment you control leaves the battlefield or otherwise becomes an illegal target before Calix’s second ability resolves, the target permanent you don’t control won’t be exiled. (2020-01-24)
  • Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. (2020-01-24)
  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield. (2020-01-24)
  • If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone. (2020-01-24)
  • If an Aura is being put onto the battlefield at the same time as an enchantment creature, that Aura can’t enchant that creature. (2020-01-24)