Blood Age General (Strixhaven: School of Mages #93)

Blood Age General {1}{R}

Creature — Spirit Warrior

{T}: Attacking Spirits get +1/+0 until end of turn.

His troops took the Fortress of Caerdoon centuries ago, yet he fights on.

2/2

Illustrated by Johan Grenier

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Blood Age General:
  • Blood Age General’s activated ability affects only Spirits that are attacking as it resolves. If you activate it while no Spirits are attacking, it will have no effect, even if you attack with one or more Spirits later in the turn. (2021-04-16)
  • Once the activated ability resolves, Spirits that get the +1/+0 bonus will retain it until end of turn, even after they stop attacking or if they stop being Spirits. (2021-04-16)