Amnésie induite {2}{U}
Enchantement
Quand l'Amnésie induite arrive sur le champ de bataille, le joueur ciblé exile toutes les cartes de sa main face cachée, puis pioche autant de cartes.
Quand l'Amnésie induite est mise dans un cimetière depuis le champ de bataille, renvoyez les cartes exilées dans la main de leur propriétaire.
Watermark: Planeswalker
DailyMTG Story Spotlight
Illustrated by Chris Rallis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Amnésie induite:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- No player may look at the exiled cards. (2018-01-19)
- If Induced Amnesia leaves the battlefield but isn’t put into a graveyard, the exiled cards are lost forever. They won’t be returned if another Induced Amnesia is put into a graveyard, even if that Induced Amnesia is represented by the same card. (2018-01-19)
- If Induced Amnesia leaves the battlefield before its first ability resolves, its second ability will trigger (if appropriate) and do nothing. Then its first ability will resolve, and the exiled cards will be exiled indefinitely. (2018-01-19)
- There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at www.mtgstory.com. (2018-01-19)