Tower Geist (Magic Origins #80)

Tower Geist {3}{U}

Creature — Spirit

Flying

When Tower Geist enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik’s tower is served by those who once sought to enter it uninvited.

2/2

Illustrated by Izzy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Tower Geist:
  • If there's only one card in your library when Tower Geist enters, you'll look at that card and put it into your hand. (2011-01-22)