
Dig Through Time
{6}{U}{U}
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Watermark: Sultai
Illustrated by Ryan Yee
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Banned
- Pauper
- Not Legal
- Legacy
- Banned
- Penny
- Not Legal
- Vintage
- Restrict.
- Commander
- Legal
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Notes and Rules Information for Dig Through Time:
- This card preview was provided to Scryfall courtesy of Wizards of the Coast. Thank you! (Scryfall note, 2018-11-20)
- The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s cost. Exiling a card this way is simply another way to pay that cost. (2014-09-20)
- Delve doesn’t change a spell’s mana cost or converted mana cost. For example, Dead Drop’s converted mana cost is 10 even if you exiled three cards to cast it. (2014-09-20)
- You can’t exile cards to pay for the colored mana requirements of a spell with delve. (2014-09-20)
- You can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more than nine cards from your graveyard to cast Dead Drop. (2014-09-20)
- Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs. (2014-09-20)