Windstoß {3}{U}
Hexerei
Dieser Zauberspruch kostet beim Wirken {2} weniger, falls du eine fliegende Kreatur kontrollierst.
Bringe eine bleibende Karte deiner Wahl, die kein Land ist und die du nicht kontrollierst, auf die Hand ihres Besitzers zurück.
Ziehe eine Karte.
Die Stärke von Himmelstadt war gleichzeitig auch ihr Schwachpunkt.
Illustrated by Adam Paquette
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Windstoß:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Gust of Wind). The mana value of the spell remains unchanged, no matter what the total cost to cast it was. (2020-04-17)
- Once you announce that you're casting Gust of Wind, no player may take actions until the spell has been paid for. Notably, opponents can't try to change whether you control a creature with flying. (2020-04-17)
- Gust of Wind is unaffected if you no longer control a creature with flying after you've cast it. (2020-04-17)
- If the target nonland permanent is an illegal target by the time Gust of Wind tries to resolve, the spell won't resolve. You won't draw a card. (2020-04-17)