Druide tisseracines {2}{G}
Créature : elfe et druide
Quand le Druide tisseracines arrive sur le champ de bataille, chaque adversaire peut chercher dans sa bibliothèque jusqu'à trois cartes de terrain de base. Chacun d'eux met une de ces cartes sur le champ de bataille engagée sous votre contrôle et le reste sur le champ de bataille engagé sous son contrôle. Ensuite, chaque joueur qui a cherché dans sa bibliothèque de cette manière mélange sa bibliothèque.
2/1
Illustrated by Lie Setiawan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Druide tisseracines:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When the triggered ability resolves, first the next opponent in turn order (or, if it's an opponent's turn, the opponent whose turn it is) decides whether or not to search their library and puts the land cards onto the battlefield as instructed. Each opponent will know what players before them did when deciding what they are going to do. Then each player who searched their library shuffles it. (2020-11-10)
- Each opponent who searches their library may find between zero and three basic land cards. If they find only one, they put it onto the battlefield tapped under your control. (2020-11-10)