Druida tejerraíces {2}{G}
Criatura — Druida elfo
Cuando el Druida tejerraíces entre al campo de batalla, cada oponente puede buscar en su biblioteca hasta tres cartas de tierra básica. Cada uno pone en el campo de batalla bajo tu control una de estas cartas girada, y el resto en el campo de batalla giradas bajo su control. Luego cada jugador que buscó en su biblioteca de esta manera la baraja.
2/1
Illustrated by Lie Setiawan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Druida tejerraíces:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When the triggered ability resolves, first the next opponent in turn order (or, if it's an opponent's turn, the opponent whose turn it is) decides whether or not to search their library and puts the land cards onto the battlefield as instructed. Each opponent will know what players before them did when deciding what they are going to do. Then each player who searched their library shuffles it. (2020-11-10)
- Each opponent who searches their library may find between zero and three basic land cards. If they find only one, they put it onto the battlefield tapped under your control. (2020-11-10)