Réseau de mécanoptères espions {2}{U}{U}

Enchantement

Au début de votre entretien, si vous contrôlez un artefact, créez un jeton de créature-artefact 1/1 incolore Mécanoptère avec le vol.

À chaque fois qu'au moins une créature-artefact que vous contrôlez inflige des blessures de combat à un joueur, piochez une carte.

Illustrated by Jung Park

Standard
Alchemy
Pioneer
Brawl
Modern
Historic
Legacy
Pauper
Vintage
Penny
Commander
Notes and Rules Information for Réseau de mécanoptères espions:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Thopter Spy Network’s first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control an artifact as your upkeep begins, and (2) the ability will do nothing if you don’t control an artifact as it resolves. (2015-06-22)
  • The last ability will trigger, at most, once per combat damage step per player. However, if at least one artifact creature you control has first strike and others don’t, or if an artifact creature you control has double strike, the ability could trigger twice per combat: once in each combat damage step. (2015-06-22)