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1 – 60 of 133 cards where (the text includes “sacrifice a ” or the text includes “sacrifice an ”) and (the card types include “artifact” or the card types include “creature” or the card types include “enchantment” or the card types include “land”) and the colors ≤ W

Altar of Dementia {2}

Artifact

Sacrifice a creature: Target player mills cards equal to the sacrificed creature’s power.

Angel's Herald {W}

Creature — Human Cleric

{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.

1/1
Animal Boneyard {2}{W}

Enchantment — Aura

Enchant land

Enchanted land has “{T}, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.”

Arcane Spyglass {4}

Artifact

{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.

Arcbound Ravager {2}

Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

0/0
Arenson's Aura {2}{W}

Enchantment

{W}, Sacrifice an enchantment: Destroy target enchantment.

{3}{U}{U}: Counter target enchantment spell.

Arguel's Blood Fast {1}{B}

Legendary Enchantment

{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel’s Blood Fast.

Temple of Aclazotz

Legendary Land

(Transforms from Arguel’s Blood Fast.)

{T}: Add {B}.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Astrid Peth {1}{W}

Legendary Creature — Human

Whenever Astrid Peth enters or attacks, create a Food token.

Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/2
Aura Fracture {2}{W}

Enchantment

Sacrifice a land: Destroy target enchantment.

Auratog {1}{W}

Creature — Atog

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

1/2
Balduvian Trading Post

Land

If Balduvian Trading Post would enter, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don’t, put it into its owner’s graveyard.

{T}: Add {C}{R}.

{1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.

Balloon Stand

Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Bill the Pony {3}{W}

Legendary Creature — Horse

When Bill the Pony enters, create two Food tokens. (They’re artifacts with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

1/4
Blasting Station {3}

Artifact

{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target.

Whenever a creature enters, you may untap Blasting Station.

Bosh, Iron Golem {8}

Legendary Artifact Creature — Golem

Trample

{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact’s mana value to any target.

6/7
Brood Butcher {3}{B}{G}

Creature — Eldrazi Drone

Devoid (This card has no color.)

When Brood Butcher enters, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add {C}.”

{B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

3/3
Bubbling Cauldron {2}

Artifact

{1}, {T}, Sacrifice a creature: You gain 4 life.

{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

By Gnome Means {2}{W}

Enchantment

{1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.

{1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.

Caregiver {W}

Creature — Human Cleric

{W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.

1/1
Caribou Range {2}{W}{W}

Enchantment — Aura

Enchant land you control

Enchanted land has “{W}{W}, {T}: Create a 0/1 white Caribou creature token.”

Sacrifice a Caribou token: You gain 1 life.

Carnage Altar {2}

Artifact

{3}, Sacrifice a creature: Draw a card.

Claws of Gix {0}

Artifact

{1}, Sacrifice a permanent: You gain 1 life.

Culling Dais {2}

Artifact

{T}, Sacrifice a creature: Put a charge counter on Culling Dais.

{1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

Damping Engine {4}

Artifact

A player who controls more permanents than each other player can’t play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.

Demonmail Hauberk {4}

Artifact — Equipment

Equipped creature gets +4/+2.

Equip—Sacrifice a creature.

Diamond Kaleidoscope {4}

Artifact

{3}, {T}: Create a 0/1 colorless Prism artifact creature token.

Sacrifice a Prism token: Add one mana of any color.

Diamond Valley

Land

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.

Doom Cannon {6}

Artifact

As Doom Cannon enters, choose a creature type.

{3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.

Drought {2}{W}{W}

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.

Spells cost an additional “Sacrifice a Swamp” to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional “Sacrifice a Swamp” to activate for each black mana symbol in their activation costs.

Drowner of Hope {5}{U}

Creature — Eldrazi

Devoid (This card has no color.)

When Drowner of Hope enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add {C}.”

Sacrifice an Eldrazi Scion: Tap target creature.

5/5
Dusk Rose Reliquary {W}

Artifact

As an additional cost to cast this spell, sacrifice an artifact or creature.

Ward {2}

When Dusk Rose Reliquary enters, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield.

Dust Bowl

Land

{T}: Add {C}.

{3}, {T}, Sacrifice a land: Destroy target nonbasic land.

Eldrazi Monument {5}

Artifact

Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument.

Everythingamajig {5}

Artifact

Sacrifice a land: You gain 2 life.

Sacrifice a creature: Add {C}{C}.

{2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle.

Exalted Dragon {4}{W}{W}

Creature — Dragon

Flying

Exalted Dragon can’t attack unless you sacrifice a land. (This cost is paid as attackers are declared.)

5/5
Excavator {2}

Artifact

{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can’t be blocked as long as defending player controls a land of any of those types.)

Extricator of Sin {2}{W}

Creature — Human Cleric

When Extricator of Sin enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

0/3
Extricator of Flesh

Creature — Eldrazi Horror

Eldrazi you control have vigilance.

{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.

3/5
Extruder {4}

Artifact Creature — Juggernaut

Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice an artifact: Put a +1/+1 counter on target creature.

4/3
Eye of Yawgmoth {3}

Artifact

{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature’s power. Put one into your hand and exile the rest.

Faith Healer {1}{W}

Creature — Human Cleric

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment’s mana value.

1/1
Fanatical Devotion {2}{W}

Enchantment

Sacrifice a creature: Regenerate target creature.

Fodder Cannon {4}

Artifact

{4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Fountainport

Land

{T}: Add {C}.

{2}, {T}, Sacrifice a token: Draw a card.

{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.

{4}, {T}: Create a Treasure token.

Glacial Chasm

Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters, sacrifice a land.

Creatures you control can’t attack.

Prevent all damage that would be dealt to you.

Grim Backwoods

Land

{T}: Add {C}.

{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Grinding Station {2}

Artifact

{T}, Sacrifice an artifact: Target player mills three cards.

Whenever an artifact enters, you may untap Grinding Station.

Hashep Oasis

Land — Desert

{T}: Add {C}.

{T}, Pay 1 life: Add {G}.

{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

Heart of Yavimaya

Land

If Heart of Yavimaya would enter, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don’t, put it into its owner’s graveyard.

{T}: Add {G}.

{T}: Target creature gets +1/+1 until end of turn.

Helm of Possession {4}

Artifact

You may choose not to untap Helm of Possession during your untap step.

{2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Heroism {2}{W}

Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

High Market

Land

{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.

Hostile Hostel

Land

{T}: Add {C}.

{1}, {T}, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Creeping Inn

Artifact Creature — Horror Construct

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.

{4}: Creeping Inn phases out.

3/7
Ifnir Deadlands

Land — Desert

{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.

Ingenuity Engine {7}

Artifact

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

{1}, {T}, Sacrifice an artifact: Return target artifact you control to its owner’s hand.

Ipnu Rivulet

Land — Desert

{T}: Add {C}.

{T}, Pay 1 life: Add {U}.

{1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.

Jinxed Idol {2}

Artifact

At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Idol.

Jinxed Ring {2}

Artifact

Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)

Kazuul's Fury {2}{R}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Kazuul’s Fury deals damage equal to the sacrificed creature’s power to any target.

Kazuul's Cliffs

Land

Kazuul’s Cliffs enters tapped.

{T}: Add {R}.

Keldon Necropolis

Legendary Land

{T}: Add {C}.

{4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.

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