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1 – 20 of 378 cards where the set is “4ed”

Abomination (Fourth Edition #117)

Abomination {3}{B}{B}

Creature — Horror

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

2/6

Illustrated by Mark Tedin

Standard
Alchemy
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Modern
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Air Elemental (Fourth Edition #59)

Air Elemental {3}{U}{U}

Creature — Elemental

Flying

These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.

4/4

Illustrated by Richard Thomas

Standard
Alchemy
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Modern
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Alabaster Potion (Fourth Edition #1)

Alabaster Potion {X}{W}{W}

Instant

Choose one —

• Target player gains X life.

• Prevent the next X damage that would be dealt to any target this turn.

“Healing is a matter of time, but it is sometimes also a matter of opportunity.”
—D'Avenant proverb

Illustrated by Harold McNeill

Standard
Alchemy
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Modern
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Aladdin's Lamp (Fourth Edition #291)

Aladdin's Lamp {10}

Artifact

{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can’t be 0.

Illustrated by Mark Tedin

Standard
Alchemy
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Modern
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Aladdin's Ring (Fourth Edition #292)

Aladdin's Ring {8}

Artifact

{8}, {T}: Aladdin’s Ring deals 4 damage to any target.

“After these words the magician drew a ring off his finger, and put it on one of Aladdin’s, saying: ‘It is a talisman against all evil, so long as you obey me.’” —The Arabian Nights, Junior Classics trans.

Illustrated by Dan Frazier

Standard
Alchemy
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Modern
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Ali Baba (Fourth Edition #175)

Ali Baba {R}

Creature — Human Rogue

{R}: Tap target Wall.

“When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!’”
The Arabian Nights, Junior Classics trans.

1/1

Illustrated by Julie Baroh

Standard
Alchemy
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Modern
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Amrou Kithkin (Fourth Edition #2)

Amrou Kithkin {W}{W}

Creature — Kithkin

Amrou Kithkin can’t be blocked by creatures with power 3 or greater.

Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents.

1/1

Illustrated by Quinton Hoover

Standard
Alchemy
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Modern
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Amulet of Kroog (Fourth Edition #293)

Amulet of Kroog {2}

Artifact

{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.

Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing.

Illustrated by Margaret Organ-Kean

Standard
Alchemy
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Modern
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Angry Mob (Fourth Edition #3)

Angry Mob {2}{W}{W}

Creature — Human

Trample

As long as it’s your turn, Angry Mob’s power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it’s not your turn, Angry Mob’s power and toughness are each 2.

2+*/2+*

Illustrated by Drew Tucker

Standard
Alchemy
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Modern
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Animate Artifact (Fourth Edition #60)

Animate Artifact {3}{U}

Enchantment — Aura

Enchant artifact

As long as enchanted artifact isn’t a creature, it’s an artifact creature with power and toughness each equal to its mana value.

Illustrated by Douglas Shuler

Standard
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Modern
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Animate Dead (Fourth Edition #118)

Animate Dead {1}{B}

Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.

Enchanted creature gets -1/-0.

Illustrated by Anson Maddocks

Standard
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Modern
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Animate Wall (Fourth Edition #4)

Animate Wall {W}

Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn’t have defender.

Illustrated by Dan Frazier

Standard
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Modern
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Ankh of Mishra (Fourth Edition #294)

Ankh of Mishra {2}

Artifact

Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land’s controller.

Illustrated by Amy Weber

Standard
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Modern
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Apprentice Wizard (Fourth Edition #61)

Apprentice Wizard {1}{U}{U}

Creature — Human Wizard

{U}, {T}: Add {C}{C}{C}.

0/1

Illustrated by Dan Frazier

Standard
Alchemy
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Modern
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Armageddon Clock (Fourth Edition #295)

Armageddon Clock {6}

Artifact

At the beginning of your upkeep, put a doom counter on Armageddon Clock.

At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.

{4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.

Illustrated by Amy Weber

Standard
Alchemy
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Modern
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Ashes to Ashes (Fourth Edition #119)

Ashes to Ashes {1}{B}{B}

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

“All rivers eventually run to the sea. My job is to sort out who goes first.”
—Maeveen O'Donagh, Memoirs of a Soldier

Illustrated by Drew Tucker

Standard
Alchemy
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Modern
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Ashnod's Battle Gear (Fourth Edition #296)

Ashnod's Battle Gear {2}

Artifact

You may choose not to untap Ashnod’s Battle Gear during your untap step.

{2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod’s Battle Gear remains tapped.

This invention shows why Ashnod was feared by her troops as well as her foes.

Illustrated by Mark Poole

Standard
Alchemy
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Modern
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Aspect of Wolf (Fourth Edition #233)

Aspect of Wolf {1}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Illustrated by Jeff A. Menges

Standard
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Modern
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Backfire (Fourth Edition #62)

Backfire {U}

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature’s controller.

Illustrated by Brian Snõddy

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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