10461 – 10480 of 11,512 cards where the card is available on Arena

Trawler Drake (Phyrexia: All Will Be One #74)

Trawler Drake {2}{U}

Creature — Phyrexian Drake

Flying

Trawler Drake enters with an oil counter on it.

Trawler Drake gets +1/+1 for each oil counter on it.

Whenever you cast a noncreature spell, put an oil counter on Trawler Drake.

0/0

Illustrated by Daniel Ljunggren

Standard
Alchemy
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Modern
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Penny
Traxos, Scourge of Kroog (Dominaria #234)

Traxos, Scourge of Kroog {4}

Legendary Artifact Creature — Construct

Trample

Traxos, Scourge of Kroog enters tapped and doesn’t untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

7/7

Illustrated by Lius Lasahido

Standard
Alchemy
Pioneer
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Treacherous Blessing (Theros Beyond Death #117)

Treacherous Blessing {2}{B}

Enchantment

When Treacherous Blessing enters, draw three cards.

Whenever you cast a spell, you lose 1 life.

When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Phenax is generous with gifts and unforgiving of debts.

Illustrated by Marco Teixeira

Standard
Alchemy
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Treacherous Greed (Murders at Karlov Manor #237)

Treacherous Greed {1}{W}{B}

Instant

As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.

Draw three cards. Each opponent loses 3 life and you gain 3 life.

Loot’s easy to divide by one.

Illustrated by Eli Minaya

Standard
Alchemy
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Treacherous Terrain (Commander 2016 #47)

Treacherous Terrain {6}{R}{G}

Sorcery

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.

Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Illustrated by Titus Lunter

Standard
Alchemy
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Treason of Isengard (The Lord of the Rings: Tales of Middle-earth #74)

Treason of Isengard {2}{U}

Sorcery

Put up to one target instant or sorcery card from your graveyard on top of your library.

Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It’s also an Orc. If you don’t control an Army, create a 0/0 black Orc Army creature token first.)

Illustrated by Pavel Kolomeyets

Standard
Alchemy
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Treasure Chest (Adventures in the Forgotten Realms #252)

Treasure Chest {3}

Artifact

{4}, Sacrifice Treasure Chest: Roll a d20.

1 | Trapped! — You lose 3 life.

2—9 | Create five Treasure tokens.

10—19 | You gain 3 life and draw three cards.

20 | Search your library for a card. If it’s an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Treasure Cruise (Khans of Tarkir #59)

Treasure Cruise {7}{U}

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

Watermark: Sultai

Illustrated by Cynthia Sheppard

Standard
Alchemy
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Modern
Banned
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Treasure Dredger (Outlaws of Thunder Junction #110)

Treasure Dredger {1}{B}

Creature — Human Rogue

{1}, {T}, Pay 1 life: Create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

The old miners’ trail across Blacksnag Bog is littered with lost fortunes and the bones of those who searched for them.

2/2

Illustrated by Marzena Nereida Piwowar

Standard
Alchemy
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Treasure Hunt (Historic Anthology 1 #4)

Treasure Hunt {1}{U}

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

“The longer the journey, the more one learns.”
—Isanke, Halimar seastalker

Illustrated by Daren Bader

Standard
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Treasure Keeper (Jumpstart: Historic Horizons #758)

Treasure Keeper {4}

Artifact Creature — Construct

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

3/3

Illustrated by James Paick

Standard
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Treasure Map // Treasure Cove (The Lost Caverns of Ixalan #267)
Treasure Map // Treasure Cove (The Lost Caverns of Ixalan #267)

Treasure Map {2}

Artifact

{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They’re artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Treasure Cove

Land

(Transforms from Treasure Map.)

{T}: Add {C}.

{T}, Sacrifice a Treasure: Draw a card.

Illustrated by Néstor Ossandón Leal

Standard
Alchemy
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Treasure Vault (Adventures in the Forgotten Realms #261)

Treasure Vault

Artifact Land

{T}: Add {C}.

{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.

There is wealth enough inside to cause the rise and the ruin of dynasties.

Illustrated by Johannes Voss

Standard
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Treeguard Duo (Bloomburrow #200)

Treeguard Duo {3}{G}

Creature — Frog Rabbit

When Treeguard Duo enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.

“You shall not pass me,” croaked the frog. “Nor me,” growled the rabbit.

3/4

Illustrated by Mila Pesic

Standard
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Tree of Perdition (Shadows over Innistrad Remastered #136)

Tree of Perdition {3}{B}

Creature — Plant

Defender

{T}: Exchange target opponent’s life total with Tree of Perdition’s toughness.

0/13

Illustrated by Jung Park

Standard
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Treeshaker Chimera (Theros Beyond Death #297)

Treeshaker Chimera {5}{G}{G}

Creature — Chimera

All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.

The wisdom of the past is written on the bones of ancients.

8/5

Illustrated by Vincent Proce

Standard
Alchemy
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Treetop Sentries (Bloomburrow #201)

Treetop Sentries {3}{G}

Creature — Squirrel Archer

Reach

When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)

They don’t waste arrows on warning shots.

2/4

Illustrated by Iris Compiet

Standard
Alchemy
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Treetop Warden (Arena New Player Experience Cards #48)

Treetop Warden {1}{G}

Creature — Elf Warrior

2/2

Illustrated by Colin Boyer

Standard
Alchemy
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Trelasarra, Moon Dancer (Adventures in the Forgotten Realms #236)

Trelasarra, Moon Dancer {G}{W}

Legendary Creature — Elf Cleric

Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

“Eilistraee teaches us that we are not bound by the circumstances of our birth. We all may find beauty and light, if we have the courage to seek them.”

2/2

Illustrated by Kieran Yanner

Standard
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Trench Stalker (The Brothers' War #116)

Trench Stalker {4}{B}

Creature — Beast Horror

As long as you’ve drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.

It can hear a panicked heartbeat from a thousand paces away.

4/5

Illustrated by Nino Vecia

Standard
Alchemy
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