7441 – 7460 of 10,060 cards where the rarity is equal to common

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Sea Monster (Tempest Remastered #65)

Sea Monster {4}{U}{U}

Creature — Serpent

Sea Monster can’t attack unless defending player controls an Island.

Water is life. Or perhaps it is just something to wash it down with.

6/6

Illustrated by Daniel Gelon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Search for Tomorrow (Dominaria United Commander #137)

Search for Tomorrow {2}{G}

Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.

Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
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Searchlight Companion (Kamigawa: Neon Dynasty #258)

Searchlight Companion {3}

Artifact Creature — Drone

Flying

When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token.

The merging of the spirit and material realms has resulted in some unusual friendships.

1/1

Illustrated by Rudy Siswanto

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Searchlight Geist (Avacyn Restored #119)

Searchlight Geist {2}{B}

Creature — Spirit

Flying

{3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

It rises with the fall of darkness, seeking souls to extinguish.

2/1

Illustrated by Steven Belledin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Penny
Search Party Captain (Innistrad: Midnight Hunt #32)

Search Party Captain {3}{W}

Creature — Human Soldier

This spell costs {1} less to cast for each creature you attacked with this turn.

When Search Party Captain enters the battlefield, draw a card.

“Werewolves leave messy trails. Easy to follow. Hard to forget.”

2/2

Illustrated by Mike Bierek

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Penny
Search Warrant (Return to Ravnica #193)

Search Warrant {W}{U}

Sorcery

Target player reveals their hand. You gain life equal to the number of cards in that player’s hand.

“And would you care to explain why your satchel is radiating an aura of unstable energy?”

Watermark: Azorius

Illustrated by Steven Belledin

Standard
Alchemy
Pioneer
Explorer
Modern
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Searing Barb (March of the Machine #163)

Searing Barb {2}{R}

Sorcery

Searing Barb deals 2 damage to any target. If it’s a creature, it can’t block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and “{2}: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

“You always were such a sharp student. Shame it took you so long to get the point.”

Illustrated by Tiffany Turrill

Standard
Alchemy
Pioneer
Explorer
Modern
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Searing Barrage (Throne of Eldraine #140)

Searing Barrage {4}{R}

Instant

Searing Barrage deals 5 damage to target creature.

Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature’s controller.

It emerged from the coldest depths of Lochmere only to face the fires of Irencrag.

Illustrated by Allen Williams

Standard
Alchemy
Pioneer
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Modern
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Searing Blaze (Duel Decks: Venser vs. Koth #67)

Searing Blaze {R}{R}

Instant

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker’s controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

Illustrated by James Paick

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Searing Light (Oath of the Gatewatch #33)

Searing Light {W}

Instant

Destroy target attacking or blocking creature with power 2 or less.

“Light can lay bare our fears. It can also make them go away.”
—Nazra of the Stone Havens

Illustrated by Marco Nelor

Standard
Alchemy
Pioneer
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Modern
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Searing Spear (Archenemy: Nicol Bolas #56)

Searing Spear {1}{R}

Instant

Searing Spear deals 3 damage to any target.

Sometimes you die a glorious death with your sword held high. Sometimes you’re just target practice.

Illustrated by Chris Rahn

Standard
Alchemy
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Modern
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Searing Spear Askari (Mirage #191)

Searing Spear Askari {2}{R}

Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{R}: Searing Spear Askari gains menace until end of turn. (It can’t be blocked except by two or more creatures.)

When the other soldiers of Zhalfir fall, the askaris will yet stand.

2/2

Illustrated by Richard Kane Ferguson

Standard
Alchemy
Pioneer
Explorer
Modern
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Sea's Claim (Ninth Edition #97)

Sea's Claim {U}

Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

“Who’s the crazy one now!?”
—Torgle, mountaintop boatmaker

Illustrated by Thomas Gianni

Standard
Alchemy
Pioneer
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Modern
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Sea Scryer (Mirage #90)

Sea Scryer {1}{U}

Creature — Merfolk Wizard

{T}: Add {C}.

{1}, {T}: Add {U}.

1/1

Illustrated by Martin McKenna

Standard
Alchemy
Pioneer
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Modern
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Sea Serpent (Masters Edition IV #60)

Sea Serpent {5}{U}

Creature — Serpent

Sea Serpent can’t attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Legend has it that Serpents used to be bigger, but how could that be?

5/5

Illustrated by Jeff A. Menges

Standard
Alchemy
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Sea Snidd (Planeshift #31)

Sea Snidd {4}{U}

Creature — Beast

{T}: Target land becomes the basic land type of your choice until end of turn.

It always has the home-turf advantage.

3/3

Illustrated by Chippy

Standard
Alchemy
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Seasoned Buttoneer (Unfinity #58)

Seasoned Buttoneer {2}{U}

Creature — Vedalken Employee

When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Everyone comments on the buttons, but few appreciate the pedals.

2/2

Illustrated by Tomek Larek

Standard
Alchemy
Pioneer
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Modern
Historic
Legacy
Banned
Brawl
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Banned
Timeless
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Banned
Oathbreaker
Penny
Seasoned Consultant (Murders at Karlov Manor #33)

Seasoned Consultant {1}{W}

Creature — Human Detective

Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn.

“I appreciate working with associates whose greatest loyalty is to the job at hand.”
—Skurad of the Foundway Associates

1/3

Illustrated by Andreas Zafiratos

Standard
Alchemy
Pioneer
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Modern
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Season of Renewal (Kamigawa: Neon Dynasty #205)

Season of Renewal {2}{G}

Instant

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target enchantment card from your graveyard to your hand.

Pavement ripped like paper as the ancient kami awoke from her long slumber beneath the city.

Illustrated by Rovina Cai

Standard
Alchemy
Pioneer
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Modern
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Timeless
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Penny
Sea Sprite (Masters Edition #48)

Sea Sprite {1}{U}

Creature — Faerie

Flying, protection from red

“No one can catch what won’t be caught.”
—Kakra, sea troll

1/1

Illustrated by Susan Van Camp

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Pauper
Oathbreaker
Penny